GetRandomPlayer: Difference between revisions

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{{server function}}
This function returns a random [[player]]. It is useful for assigning objectives to random players in a Manhunt mode, for example.
This function returns a random [[player]]. It is useful for assigning objectives to random players in a Manhunt mode, for example.



Revision as of 11:27, 11 August 2007

This function returns a random player. It is useful for assigning objectives to random players in a Manhunt mode, for example.

Syntax

player getRandomPlayer ( )

Required Arguments

This function has no arguments.

Example

This code outputs a random's player name.

randomPlayer = getRandomPlayer ( )
outputChatBox ( getClientName ( randomPlayer ).." is now the fugitive!" )

See Also