TR/getPlayerMoney: Difference between revisions
		
		
		
		
		
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</syntaxhighlight>  | </syntaxhighlight>  | ||
</section>  | </section>  | ||
==  | ==Örnek #2==  | ||
==See Also==  | ==See Also==  | ||
Revision as of 19:12, 15 May 2017
Returns the amount of money a player currently has.
Note: The amount may vary between the server and client, you shouldn't trust the client side value to always be accurate.
Syntax
Click to collapse [-]
Serverint/bool getPlayerMoney ( player veya thePlayer )
OOP Syntax Help! I don't understand this!
- Method: player:getMoney(...)
 - Variable: .money
 - Counterpart: setPlayerMoney
 
Click to collapse [-]
Clientint getPlayerMoney (getLocalPlayer() veya localPlayer)
OOP Syntax Help! I don't understand this!
- Method: Player.getMoney(...)
 - Counterpart: setPlayerMoney
 
Örnek #1
Click to collapse [-]
Server TaraflıMeta.xml'ye <oop>true</oop> eklemeniz lazımdır.
komutEkle = addCommandHandler;
function oyuncununNeKadarParasiVar( element )
    if element then
        ruzgar_para = element:getMoney();
        mesajVer("Oyundaki toplam para miktarınız:"..tostring(ruzgar_para).." $", element, 60,255,0,true);
    else
        outputDebugString("oyuncununNeKadarParasiVar Yanlış Kullanılmış [KULLANIM ŞEKLİ] oyuncununNeKadarParasiVar(player veya thePlayer)",1)
    end
end
function mesajVer( metin, element, r,g,b, durum )
    if metin and element and r and g and b and durum then
        outputChatBox(metin, element, r, g, b, durum )
    end
end
function func ( player, command )
        oyuncununNeKadarParasiVar(player);
end
komutEkle("ne_kadar_para_var", func)
Örnek #2
Click to collapse [-]
Client Taraflıfunction client_func ()
        ruzgar_para = getPlayerMoney(getLocalPlayer())
        outputChatBox("Toplam Para:".. ruzgar_para .."$", 60,255,0,true)
end
addCommandHandler("toplampara", client_func)
Örnek #2
See Also
- getPlayerTeam
 - getPlayerBlurLevel
 - setPlayerBlurLevel
 - getPlayerSerial
 - forcePlayerMap
 - getPlayerScriptDebugLevel
 - getPlayerFromName
 - getPlayerMoney
 - getPlayerName
 - getPlayerNametagColor
 - getPlayerNametagText
 - getPlayerPing
 - getPlayerWantedLevel
 - givePlayerMoney
 - isPlayerMapForced
 - isPlayerNametagShowing
 - setPlayerHudComponentVisible
 - setPlayerMoney
 - setPlayerNametagColor
 - setPlayerNametagShowing
 - setPlayerNametagText
 - takePlayerMoney
 - countPlayersInTeam
 - getPlayersInTeam
 - isVoiceEnabled
 - setControlState
 - getControlState