ResetBlurLevel: Difference between revisions
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Zangomangu (talk | contribs) (Created page with "{{Client function}} __NOTOC__ Resets the motion blur level on the clients screen to default value (36). ==Syntax== <section name="Client" class="client" show="true"> <syntaxh...") |
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Revision as of 10:41, 3 July 2020
Resets the motion blur level on the clients screen to default value (36).
Syntax
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Clientbool resetBlurLevel ( )
Returns
Returns true if the blur level was reset successfully. Returns false otherwise.
Example
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ClientThis example allows the player to reset their blur level via a command
function resetBlurCommand()
if resetBlurLevel() then
outputChatBox("Reset blur level.", 0, 255, 0)
else
outputChatBox("Failed to reset blur level.", 255, 0, 0)
end
end
addCommandHandler("resetblur", resetBlurCommand)
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState