ResetHeatHaze: Difference between revisions
Jump to navigation
Jump to search
(Created page with "__NOTOC__ {{Server client function}} This function restores the default heat haze. ==Syntax== <syntaxhighlight lang="lua"> bool resetHeatHaze() </syntaxhighlight> ===Returns=== Returns ''true'' if the h...") |
(No difference)
|
Revision as of 06:44, 21 January 2011
This function restores the default heat haze.
Syntax
bool resetHeatHaze()
Returns
Returns true if the heat haze was reset correctly, false otherwise.
Example
This example resets the heat haze.
addCommandHandler("reset2000", function() resetHeatHaze() end )
See Also
- areTrafficLightsLocked
- getAircraftMaxVelocity
- getCloudsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGravity
- getHeatHaze
- getJetpackMaxHeight
- getJetpackWeaponEnabled
- getMinuteDuration
- getMoonSize
- getOcclusionsEnabled
- getRainLevel
- getSkyGradient
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getWeather
- getWindVelocity
- getZoneName
- isGarageOpen
- removeWorldModel
- resetColorFilter
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetWindVelocity
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxVelocity
- setCloudsEnabled
- setColorFilter
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorSoundsEnabled
- setJetpackWeaponEnabled
- setMinuteDuration
- setMoonSize
- setOcclusionsEnabled
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setWindVelocity