DetonatePlayerSatchels: Difference between revisions

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__NOTOC__
{{Server function}}
{{Delete|It seems this page was created in confusion.}}
{{Delete|It seems this page was created in confusion.}}
{{Server function}}
This function detonates the thrown satchels of a player, as if they had fired the detonator.
This function detonates the thrown satchels of a player, as if they had fired the detonator.
 
__NOTOC__
==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">

Revision as of 17:21, 1 March 2014

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This function detonates the thrown satchels of a player, as if they had fired the detonator.

Syntax

bool detonatePlayerSatchels( player thePlayer )         

Required Arguments

  • thePlayer: the player that should have their thrown satchels detonated.

Returns

Returns true if a valid player element was passed, false otherwise.

Example

This example will allow players to detonate their thrown satchels via the command /detonate

function cmdDetonateSatchels(plr)
	detonatePlayerSatchels(plr)
end
addCommandHandler("detonate", cmdDetonateSatchels)

Requirements

Minimum server version 1.1
Minimum client version n/a

Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version server="1.1" />

See Also