DetonatePlayerSatchels: Difference between revisions

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{{Server function}}
{{Server function}}
{{Delete|It seems this page was created in confusion.}}
{{Delete|It seems this page was created in confusion.}}
This function detonates the thrown satchels of a player, as if they had fired the detonator.
This function detonates the thrown satchels of a player, as if they had fired the detonator. Please use [[detonateSatchels]] instead.
__NOTOC__
__NOTOC__
==Syntax==  
==Syntax==  

Revision as of 17:22, 1 March 2014

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This function detonates the thrown satchels of a player, as if they had fired the detonator. Please use detonateSatchels instead.

Syntax

bool detonatePlayerSatchels( player thePlayer )         

Required Arguments

  • thePlayer: the player that should have their thrown satchels detonated.

Returns

Returns true if a valid player element was passed, false otherwise.

Example

This example will allow players to detonate their thrown satchels via the command /detonate

function cmdDetonateSatchels(plr)
	detonatePlayerSatchels(plr)
end
addCommandHandler("detonate", cmdDetonateSatchels)

Requirements

This template will be deleted.

See Also