GetPlayerAccount: Difference between revisions
		
		
		
		
		
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|  (New page: __NOTOC__  {{Server function}} Returns the accountname of the player  ==Syntax==  <syntaxhighlight lang="lua">int getPlayerAccount ( player thePlayer )</syntaxhighlight>   ===Required Arguments===  *'''thePlayer:''...) | No edit summary | ||
| Line 20: | Line 20: | ||
| 	local accountName = getPlayerMoney(thePlayer)   | 	local accountName = getPlayerMoney(thePlayer)   | ||
| 	-- output the message | 	-- output the message to the player | ||
| 	outputChatBox("Your account name is " .. accountName, thePlayer)  	 | 	outputChatBox("Your account name is " .. accountName, thePlayer)  	 | ||
| end | end | ||
Revision as of 11:35, 5 January 2008
Returns the accountname of the player
Syntax
int getPlayerAccount ( player thePlayer )
Required Arguments
- thePlayer: The player you wish the retrieve the name of the account from.
Returns
Returns an string with name of the account. -- TODO -- What does it return if it isnt known?
Example
When a player types '/account' this example retrieves the player's accountname, and prints it to his screen.
function viewAccount(thePlayer, command)
	-- get the name of the account from thePlayer
	local accountName = getPlayerMoney(thePlayer) 
	
	-- output the message to the player
	outputChatBox("Your account name is " .. accountName, thePlayer)  	
end
-- add the console command
addCommandHandler("account", viewAccount)                                    
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState