GetPlayerArmor: Difference between revisions

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__NOTOC__
__NOTOC__
==Description==
This function returns a float that contains the current armor for the specified [[player]].
This function returns a float that contains the current armor for the specified [[player]].


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==Example==
==Example==
<syntaxhighlight lang="lua">-- get health of 'someguy' and show it in the chat
This example gets health of the player called 'someguy' and shows it in the chat
tmpplayer = getPlayerFromNick ( "someguy" )
<syntaxhighlight lang="lua">tmpplayer = getPlayerFromNick ( "someguy" )
armor = getPlayerArmor ( tmpplayer )
armor = getPlayerArmor ( tmpplayer )
outputChatBox ( "The player's armor is: " .. armor )</syntaxhighlight>
outputChatBox ( "The player's armor is: " .. armor )</syntaxhighlight>

Revision as of 09:53, 14 August 2006

This function returns a float that contains the current armor for the specified player.

Syntax

float getPlayerArmor ( player player )

Required Arguments

  • player: The player whose armor you want to check

Example

This example gets health of the player called 'someguy' and shows it in the chat

tmpplayer = getPlayerFromNick ( "someguy" )
armor = getPlayerArmor ( tmpplayer )
outputChatBox ( "The player's armor is: " .. armor )

See Also