GetPlayerMoney: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
Returns the money | Returns the amount of money a player currently has. | ||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">getPlayerMoney ( player )</syntaxhighlight> | <syntaxhighlight lang="lua">int getPlayerMoney ( player thePlayer )</syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== | ||
*''' | *'''thePlayer:''' The player you wish the retrieve the amount of money from. | ||
==Example== | ===Returns=== | ||
<syntaxhighlight lang="lua"> | Returns an integer with the amount of money the player has, ''false'' if the player is invalid. | ||
function | |||
==Example== | |||
When a player types '/checkMoney' this example retrieves the players money and outputs a message according to the value. | |||
outputChatBox ( " | <syntaxhighlight lang="lua"> | ||
function checkMoney(player,command) | |||
local money = getPlayerMoney(player) -- get the amount of money from the player who entered the command | |||
if (money > 1000) then -- if money is more than 1000 | |||
outputChatBox("You are rich: "..tostring(money)) -- output this message together with the money | |||
else | |||
outputChatBox("Poor guy..") -- and else, output this message | |||
end | end | ||
end</syntaxhighlight> | end | ||
addCommandHandler("checkMoney",checkMoney) -- adds the command | |||
</syntaxhighlight> | |||
==See Also== | ==See Also== | ||
{{Player functions}} | {{Player functions}} |
Revision as of 12:13, 27 July 2007
Returns the amount of money a player currently has.
Syntax
int getPlayerMoney ( player thePlayer )
Required Arguments
- thePlayer: The player you wish the retrieve the amount of money from.
Returns
Returns an integer with the amount of money the player has, false if the player is invalid.
Example
When a player types '/checkMoney' this example retrieves the players money and outputs a message according to the value.
function checkMoney(player,command) local money = getPlayerMoney(player) -- get the amount of money from the player who entered the command if (money > 1000) then -- if money is more than 1000 outputChatBox("You are rich: "..tostring(money)) -- output this message together with the money else outputChatBox("Poor guy..") -- and else, output this message end end addCommandHandler("checkMoney",checkMoney) -- adds the command
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState