GetPlayerNametagText: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Server function}} | |||
<!-- Describe in plain english what this function does. Don't go into details, just give an overview --> | <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> | ||
This will allow you to retrieve the name tag a player is currently using. | This will allow you to retrieve the name tag a player is currently using. |
Revision as of 11:30, 7 August 2007
This will allow you to retrieve the name tag a player is currently using.
Syntax
string getPlayerNametagText ( player thePlayer )
Required Arguments
- thePlayer: The person whose name tag you want to retrieve
Returns
Returns string with the nametag text, false if the player is invalid.
Example
This will output the nametag text, of the player who enters the command 'myNametag'.
function showNametag(player,command) local nameTag = getPlayerNametagText(player) outputChatBox("Your nametag text is: "..nameTag,player) end addCommandHandler("myNametag",showNametag)
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState