GetPlayerOccupiedVehicleSeat: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
This function gets the seat that a specific player is sitting in in a vehicle. | |||
This function | |||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">int getPlayerOccupiedVehicleSeat ( player | <syntaxhighlight lang="lua">int getPlayerOccupiedVehicleSeat ( player thePlayer )</syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== | ||
*''' | *'''thePlayer''': The [[player]] whose vehicle seat you're looking up. | ||
===Returns=== | |||
Returns an integer containing the number of the seat that the player is currently in, if any. Returns false if the player is on foot, or the player doesn't exist. | |||
==Example== | ==Example== | ||
<syntaxhighlight lang="lua">if ( vehicle = getPlayerOccupiedVehicle ( findPlayer ( " | This example finds what seat the player called ''someguy'' is sitting in and outputs it to the chat box. | ||
outputChatBox ( " | <syntaxhighlight lang="lua">if ( vehicle = getPlayerOccupiedVehicle ( findPlayer ( "someguy" ) ) ) | ||
outputChatBox ( "someguy is in a vehicle in seat number " .. getPlayerOccupiedVehicleSeat ( findPlayer ( "Someguy" ) ) .. "." ) | |||
else | else | ||
outputChatBox ( " | outputChatBox ( "someguy is not in a vehicle." ) | ||
end</syntaxhighlight> | end</syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Player functions}} | {{Player functions}} |
Revision as of 11:16, 14 August 2006
This function gets the seat that a specific player is sitting in in a vehicle.
Syntax
int getPlayerOccupiedVehicleSeat ( player thePlayer )
Required Arguments
- thePlayer: The player whose vehicle seat you're looking up.
Returns
Returns an integer containing the number of the seat that the player is currently in, if any. Returns false if the player is on foot, or the player doesn't exist.
Example
This example finds what seat the player called someguy is sitting in and outputs it to the chat box.
if ( vehicle = getPlayerOccupiedVehicle ( findPlayer ( "someguy" ) ) ) outputChatBox ( "someguy is in a vehicle in seat number " .. getPlayerOccupiedVehicleSeat ( findPlayer ( "Someguy" ) ) .. "." ) else outputChatBox ( "someguy is not in a vehicle." ) end
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState