GetPlayerPing: Difference between revisions

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==Example==
==Example==
<syntaxhighlight lang="lua">intPing = getPlayerPing ( findPlayer ( "Someguy" ) )
<syntaxhighlight lang="lua">intPing = getPlayerPing ( findPlayer ( "Someguy" ) )
outputChatBox ( "Someguy's ping is ", intPing, "." )</syntaxhighlight>
outputChatBox ( "Someguy's ping is " .. intPing .. "." )</syntaxhighlight>


==See Also==
==See Also==
{{Player functions}}
{{Player functions}}

Revision as of 10:53, 14 August 2006

This function returns the ping of a specified player. The ping is the number of milliseconds that data takes to travel from the player's client to the server or the reverse.

Syntax

int getPlayerPing ( player player )

Required Arguments

  • player: The player whose ping you want to determine.

Example

intPing = getPlayerPing ( findPlayer ( "Someguy" ) )
outputChatBox ( "Someguy's ping is " .. intPing .. "." )

See Also