GetTime: Difference between revisions
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function currentTime() | function currentTime() | ||
local hour, minutes = getTime() | local hour, minutes = getTime() | ||
outputChatBox( "The current time is "..hour..":"..minutes | outputChatBox( "The current time is "..hour..":"..minutes, source ) | ||
end | end | ||
addCommandHandler("gettime", currentTime) | addCommandHandler("gettime", currentTime) |
Revision as of 06:37, 5 April 2012
This function is used to get the current time in the game. If you want to get the real server time, use getRealTime.
Syntax
int int getTime ()
Returns
Returns two ints that represent hours and minutes.
Example
function currentTime() local hour, minutes = getTime() outputChatBox( "The current time is "..hour..":"..minutes, source ) end addCommandHandler("gettime", currentTime)
See Also
- areTrafficLightsLocked
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getCloudsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGravity
- getHeatHaze
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getMinuteDuration
- getMoonSize
- getOcclusionsEnabled
- getRainLevel
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getWeather
- getWindVelocity
- getSkyGradient
- getPlayerBlurLevel
- getZoneName
- isGarageOpen
- removeWorldModel
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetWindVelocity
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setCloudsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorSoundsEnabled
- setMinuteDuration
- setMoonSize
- setOcclusionsEnabled
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setWindVelocity
- setJetpackMaxHeight
- setPlayerBlurLevel