GivePlayerMoney: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
This function adds money to a [[player]]'s current money amount. | |||
==Syntax== | ==Syntax== |
Revision as of 14:57, 25 April 2007
This function adds money to a player's current money amount.
Syntax
bool givePlayerMoney ( player thePlayer, int amount )
Required Arguments
- thePlayer: the player to whom you are giving the money.
- amount: an integer number specifying the amount of money to give to the player.
Returns
Returns true if the money was added, or false if invalid parameters were passed.
Example
This example gives a player money when he types "givecash" in console.
addCommandHandler ( "givecash", "giveCash" ) --add a handler function for the command "givecash" function giveCash ( thePlayer, command, amount ) --when the givecash command is called givePlayerMoney ( thePlayer, amount ) --give the player money according to the amount end
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState