GuiGridListGetSelectedItem: Difference between revisions

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                         guiGridListSetItemText ( playerList, row, column, getPlayerName ( playeritem ), false, false )
                         guiGridListSetItemText ( playerList, row, column, getPlayerName ( playeritem ), false, false )
                 end
                 end
                 addEventHandler ( "onClientClick", playerList, click )
                 addEventHandler ( "onClientGUIClick", playerList, click )
         end
         end
end
end
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==See Also==
==See Also==
<!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc -->
{{GUI functions}}
{{GUI functions}}
[[Category:Incomplete]]

Revision as of 12:00, 22 October 2007

This function returns the row index of the selected item in a grid list.

Syntax

int guiGridListGetSelectedItem ( element gridList )

Required Arguments

  • gridList: the grid list you want to know the selected row index of

Returns

Returns the row index of the selected item if the specified grid list is valid and has a selected item, false otherwise.

Example

This code creates a grid list and fills it with the names of the connected players. When the user selects an item, its text (the player name) will be output in the chat box.

function createPlayerList ()
        -- Create the grid list
        playerList = guiCreateGridList ( 0.80, 0.10, 0.15, 0.60, true )
        -- Create a players column in the list
        local column = guiGridListAddColumn( playerList, "Player", 0.85 )
        if ( column ) then         -- If the column has been created, fill it with players
                for id, playeritem in ipairs(getElementsByType("player")) do
                        local row = guiGridListAddRow ( playerList )
                        guiGridListSetItemText ( playerList, row, column, getPlayerName ( playeritem ), false, false )
                end
                addEventHandler ( "onClientGUIClick", playerList, click )
        end
end
addEventHandler ( "onClientResourceStart", getRootElement(), createPlayerList )

function click ( button, state, sx, sy, x, y, z, elem, gui )
        -- if state is down ( not to trigger the function twice on mouse button up/down), clicked gui and the element is our player list
        if ( ( state == "down" ) and ( gui == true ) and ( source == playerList ) ) then
                -- get the player name from the selected row, first column 
                local playerName = guiGridListGetItemText ( playerList, guiGridListGetSelectedItem ( playerList ), 1 )
                outputChatBox ( playerName )     -- output it to chat box
        end
end

See Also

General functions

Browsers

Buttons

Checkboxes

Comboboxes

Edit Boxes

Gridlists

Memos

Progressbars

Radio Buttons

Scrollbars

Scrollpanes

Static Images

Tab Panels

Tabs

Text Labels

Windows