GuiGridListRemoveColumn: Difference between revisions

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{{Client function}}
__NOTOC__  
__NOTOC__  
<!-- Describe in plain english what this function does. Don't go into details, just give an overview -->
This allows you to delete columns that exist in grid lists.
This fake function is for use with blah & blah and does blahblahblabhalbhl


==Syntax==  
==Syntax==  
<!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd -->
<!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd -->
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
returnType functionName ( arguments )
bool guiGridListRemoveColumn ( element gridList, int columnIndex )
</syntaxhighlight>  
</syntaxhighlight>
{{OOP||[[Element/GUI/Gridlist|GuiGridList]]:removeColumn}}


===Required Arguments===  
===Required Arguments===  
<!-- List each argument one per line. This should be the argument's name as in the argument list above, NOT the argument's data type -->
*'''gridList:''' The grid list you want to remove a column from
*'''argumentName:''' description
*'''columnIndex:''' Column ID
 
<!-- Only include this section below if there are optional arguments -->
===Optional Arguments===
{{OptionalArg}}
*'''argumentName2:''' description
*'''argumentName3:''' description


===Returns===
===Returns===
<!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check -->
Returns ''true'' if the grid list column was successfully removed, ''false'' otherwise.
Returns ''true'' if blah, ''false'' otherwise.


==Example==  
==Example==  
<!-- Explain what the example is in a single sentance -->
This example creates a grid list and adds 4 columns to it when the script starts. After 3 seconds, it randomly deletes a column and outputs to the chat box which column was deleted.
This example does...
<syntaxhighlight lang="lua">function deleteColumn ()
<!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized -->
        --Choose randomly which column to delete, output the chosen column into the chat box, and delete the column
<syntaxhighlight lang="lua">
    randomDeletion = math.random ( 1, 4 ) 
--This line does...
if randomDeletion == 1 then
blabhalbalhb --abababa
        outputChatBox ( "Removing column A" )
--This line does this...
        guiGridListRemoveColumn ( myGridList, columnA )
mooo
elseif randomDeletion == 2 then   
        outputChatBox ( "Removing column B" )
        guiGridListRemoveColumn ( myGridList, columnB )
elseif randomDeletion == 3 then
        outputChatBox ( "Removing column C" )
        guiGridListRemoveColumn ( myGridList, columnC )
else
        outputChatBox ( "Removing column D" )
        guiGridListRemoveColumn ( myGridList, columnD )
end
end
 
 
function clientsideResourceStart ()
--Create a gridlist
    myGridList = guiCreateGridList ( 0.30, 0.10, 0.5, 0.60, true )
    --Create 4 columns for myGridList
columnA = guiGridListAddColumn ( myGridList, "columnA Title", 0.25 )
columnB = guiGridListAddColumn ( myGridList, "columnB Title", 0.25 )
columnC = guiGridListAddColumn ( myGridList, "columnC Title", 0.25 )
    columnD = guiGridListAddColumn ( myGridList, "columnD Title", 0.25 )
  --Set a timer to trigger the deleteColumn function 3 seconds after the script starts
        setTimer ( deleteColumn, 3000, 1 )
end
addEventHandler ( "onClientResourceStart", resourceRoot, clientsideResourceStart )
</syntaxhighlight>
</syntaxhighlight>


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<!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc -->
<!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc -->
{{GUI functions}}
{{GUI functions}}
[[Category:Incomplete]]
{{GUI_events}}

Latest revision as of 10:20, 30 January 2022

This allows you to delete columns that exist in grid lists.

Syntax

bool guiGridListRemoveColumn ( element gridList, int columnIndex )

OOP Syntax Help! I don't understand this!

Method: GuiGridList:removeColumn(...)


Required Arguments

  • gridList: The grid list you want to remove a column from
  • columnIndex: Column ID

Returns

Returns true if the grid list column was successfully removed, false otherwise.

Example

This example creates a grid list and adds 4 columns to it when the script starts. After 3 seconds, it randomly deletes a column and outputs to the chat box which column was deleted.

function deleteColumn ()
        --Choose randomly which column to delete, output the chosen column into the chat box, and delete the column
    	randomDeletion = math.random ( 1, 4 )   
		if randomDeletion == 1 then
		        outputChatBox ( "Removing column A" )
		        guiGridListRemoveColumn ( myGridList, columnA )
		elseif randomDeletion == 2 then    
		        outputChatBox ( "Removing column B" )
		        guiGridListRemoveColumn ( myGridList, columnB )
		elseif randomDeletion == 3 then
		        outputChatBox ( "Removing column C" )
		        guiGridListRemoveColumn ( myGridList, columnC )
		else
		        outputChatBox ( "Removing column D" )
		        guiGridListRemoveColumn ( myGridList, columnD )
		end
end


function clientsideResourceStart ()
	--Create a gridlist
    	myGridList = guiCreateGridList ( 0.30, 0.10, 0.5, 0.60, true ) 
    	--Create 4 columns for myGridList
	columnA = guiGridListAddColumn ( myGridList, "columnA Title", 0.25 ) 
	columnB = guiGridListAddColumn ( myGridList, "columnB Title", 0.25 )
	columnC = guiGridListAddColumn ( myGridList, "columnC Title", 0.25 )
    	columnD = guiGridListAddColumn ( myGridList, "columnD Title", 0.25 )	
   	--Set a timer to trigger the deleteColumn function 3 seconds after the script starts
        setTimer ( deleteColumn, 3000, 1 )
end
addEventHandler ( "onClientResourceStart", resourceRoot, clientsideResourceStart )

See Also

General functions

Browsers

Buttons

Checkboxes

Comboboxes

Edit Boxes

Gridlists

Memos

Progressbars

Radio Buttons

Scrollbars

Scrollpanes

Static Images

Tab Panels

Tabs

Text Labels

Windows

Input

GUI