GuiGridListRemoveColumn: Difference between revisions

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<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
bool guiGridListRemoveColumn ( element gridList, int columnIndex )
bool guiGridListRemoveColumn ( element gridList, int columnIndex )
</syntaxhighlight>  
</syntaxhighlight>
{{OOP||[[Element/GUI/Gridlist|GuiGridList]]:removeColumn}}


===Required Arguments===  
===Required Arguments===  
*'''gridList:''' The grid list you want to add a column to
*'''gridList:''' The grid list you want to remove a column from
*'''columnIndex:''' Column ID
*'''columnIndex:''' Column ID


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         setTimer ( deleteColumn, 3000, 1 )
         setTimer ( deleteColumn, 3000, 1 )
end
end
addEventHandler ( "onClientResourceStart", getRootElement(), clientsideResourceStart )
addEventHandler ( "onClientResourceStart", resourceRoot, clientsideResourceStart )
</syntaxhighlight>
</syntaxhighlight>


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<!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc -->
<!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc -->
{{GUI functions}}
{{GUI functions}}
{{GUI_events}}

Latest revision as of 10:20, 30 January 2022

This allows you to delete columns that exist in grid lists.

Syntax

bool guiGridListRemoveColumn ( element gridList, int columnIndex )

OOP Syntax Help! I don't understand this!

Method: GuiGridList:removeColumn(...)


Required Arguments

  • gridList: The grid list you want to remove a column from
  • columnIndex: Column ID

Returns

Returns true if the grid list column was successfully removed, false otherwise.

Example

This example creates a grid list and adds 4 columns to it when the script starts. After 3 seconds, it randomly deletes a column and outputs to the chat box which column was deleted.

function deleteColumn ()
        --Choose randomly which column to delete, output the chosen column into the chat box, and delete the column
    	randomDeletion = math.random ( 1, 4 )   
		if randomDeletion == 1 then
		        outputChatBox ( "Removing column A" )
		        guiGridListRemoveColumn ( myGridList, columnA )
		elseif randomDeletion == 2 then    
		        outputChatBox ( "Removing column B" )
		        guiGridListRemoveColumn ( myGridList, columnB )
		elseif randomDeletion == 3 then
		        outputChatBox ( "Removing column C" )
		        guiGridListRemoveColumn ( myGridList, columnC )
		else
		        outputChatBox ( "Removing column D" )
		        guiGridListRemoveColumn ( myGridList, columnD )
		end
end


function clientsideResourceStart ()
	--Create a gridlist
    	myGridList = guiCreateGridList ( 0.30, 0.10, 0.5, 0.60, true ) 
    	--Create 4 columns for myGridList
	columnA = guiGridListAddColumn ( myGridList, "columnA Title", 0.25 ) 
	columnB = guiGridListAddColumn ( myGridList, "columnB Title", 0.25 )
	columnC = guiGridListAddColumn ( myGridList, "columnC Title", 0.25 )
    	columnD = guiGridListAddColumn ( myGridList, "columnD Title", 0.25 )	
   	--Set a timer to trigger the deleteColumn function 3 seconds after the script starts
        setTimer ( deleteColumn, 3000, 1 )
end
addEventHandler ( "onClientResourceStart", resourceRoot, clientsideResourceStart )

See Also

General functions

Browsers

Buttons

Checkboxes

Comboboxes

Edit Boxes

Gridlists

Memos

Progressbars

Radio Buttons

Scrollbars

Scrollpanes

Static Images

Tab Panels

Tabs

Text Labels

Windows

Input

GUI