GuiGridListSetItemText: Difference between revisions

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This example creates a player list on the right of the screen and fills it
This example creates a player list on the right of the screen and fills it
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function createPlayerList ()
function clientsideResourceStart ()
        -- Create the grid list element
         local playerList = guiCreateGridList ( 0.80, 0.10, 0.15, 0.60, true ) -- Create the grid list
         local playerList = guiCreateGridList ( 0.80, 0.10, 0.15, 0.60, true )
         local column = guiGridListAddColumn( playerList, "Player", 0.85 ) -- Create a 'players' column in the list
        -- Create a players column in the list
         if ( column ) then -- If the column was successfully created
         local column = guiGridListAddColumn( playerList, "Player", 0.85 )
                 for id, playeritem in ipairs(getElementsByType("player")) do  
         if ( column ) then             -- If the column has been created, fill it with players
                --Loop through all the players, adding them to the table
                 for id, playeritem in ipairs(getElementsByType("player")) do
                         local row = guiGridListAddRow ( playerList )
                         local row = guiGridListAddRow ( playerList )
                         guiGridListSetItemText ( playerList, row, column, getPlayerName ( playeritem ), false, false )
                         guiGridListSetItemText ( playerList, row, column, getPlayerName ( playeritem ), false, false )
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         end
         end
end
end
addEventHandler ( "onClientResourceStart", getRootElement(), clientsideResourceStart )
</syntaxhighlight>
</syntaxhighlight>


==See Also==
==See Also==
{{GUI functions}}
{{GUI functions}}

Revision as of 07:42, 9 October 2007

This function changes the text of a gridlist item.

Syntax

bool guiGridListSetItemText ( element theElement, int rowIndex, int columnIndex, string text, bool section, bool number )

Required Arguments

  • theElement: The grid list element
  • rowIndex: Row ID
  • columnIndex: Column ID
  • text: The text you want to put in
  • section: Determines if the item is a section
  • number: Tells whether the text item is a number value or not

Returns

Returns true if the item text was set successfully, false otherwise.

Example

This example creates a player list on the right of the screen and fills it

function clientsideResourceStart ()
        local playerList = guiCreateGridList ( 0.80, 0.10, 0.15, 0.60, true ) -- Create the grid list
        local column = guiGridListAddColumn( playerList, "Player", 0.85 ) -- Create a 'players' column in the list
        if ( column ) then -- If the column was successfully created
                for id, playeritem in ipairs(getElementsByType("player")) do 
                --Loop through all the players, adding them to the table
                        local row = guiGridListAddRow ( playerList )
                        guiGridListSetItemText ( playerList, row, column, getPlayerName ( playeritem ), false, false )
                end
        end
end
addEventHandler ( "onClientResourceStart", getRootElement(), clientsideResourceStart )

See Also

General functions

Browsers

Buttons

Checkboxes

Comboboxes

Edit Boxes

Gridlists

Memos

Progressbars

Radio Buttons

Scrollbars

Scrollpanes

Static Images

Tab Panels

Tabs

Text Labels

Windows