GuiMemoSetReadOnly: Difference between revisions
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bool guiMemoSetReadOnly ( gui-memo theMemo, bool status ) | bool guiMemoSetReadOnly ( gui-memo theMemo, bool status ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP||[[Element/GUI/Memo_field|GuiMemo]]:setReadOnly|readOnly|guiMemoIsReadOnly}} | |||
===Required Arguments=== | ===Required Arguments=== | ||
Line 17: | Line 18: | ||
==Example== | ==Example== | ||
{{Client function}} | {{Client function}} | ||
<syntaxhighlight lang="lua">addEventHandler ( "onClientResourceStart", | <syntaxhighlight lang="lua">addEventHandler( "onClientResourceStart", resourceRoot, -- only execute the code when this resource restarts | ||
function () | function( ) | ||
memo = guiCreateMemo ( 0.4, 0.4, 0.2, 0.2, "This is a memo.", true ) | memo = guiCreateMemo( 0.4, 0.4, 0.2, 0.2, "This is a memo.", true ) -- create a relative memo GUI element | ||
guiMemoSetReadOnly ( memo, true ) | guiMemoSetReadOnly( memo, true ) -- make it read only, so players won't be able to edit it in-game | ||
end | end | ||
) | )</syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{GUI_functions}} | {{GUI_functions}} | ||
{{GUI_events}} |
Latest revision as of 23:20, 11 January 2023
This function allows you to set or remove read-only status for a GUI memo. If read-only is set to true, the contents are not editable.
Syntax
bool guiMemoSetReadOnly ( gui-memo theMemo, bool status )
OOP Syntax Help! I don't understand this!
- Method: GuiMemo:setReadOnly(...)
- Variable: .readOnly
- Counterpart: guiMemoIsReadOnly
Required Arguments
- theMemo: The memo to change read-only status of.
- status: A boolean value indicating whether read-only is to be enabled or disabled.
Returns
Returns true if the status was successfully changed, false otherwise.
Example
addEventHandler( "onClientResourceStart", resourceRoot, -- only execute the code when this resource restarts function( ) memo = guiCreateMemo( 0.4, 0.4, 0.2, 0.2, "This is a memo.", true ) -- create a relative memo GUI element guiMemoSetReadOnly( memo, true ) -- make it read only, so players won't be able to edit it in-game end )
See Also
General functions
- guiBringToFront
- getChatboxLayout
- getChatboxCharacterLimit
- guiCreateFont
- guiBlur
- guiFocus
- guiGetAlpha
- guiGetCursorType
- guiGetEnabled
- guiGetFont
- guiGetInputEnabled
- guiGetInputMode
- guiGetPosition
- guiGetProperties
- guiGetProperty
- guiGetScreenSize
- guiGetSize
- guiGetText
- guiGetVisible
- guiMoveToBack
- guiSetAlpha
- guiSetEnabled
- guiSetFont
- guiSetInputEnabled
- guiSetInputMode
- guiSetPosition
- guiSetProperty
- guiSetSize
- guiSetText
- guiSetVisible
- isChatBoxInputActive
- isConsoleActive
- isDebugViewActive
- isMainMenuActive
- isMTAWindowActive
- isTransferBoxActive
- setChatboxCharacterLimit
- setDebugViewActive
Browsers
Buttons
Checkboxes
Comboboxes
- guiCreateComboBox
- guiComboBoxAddItem
- guiComboBoxClear
- guiComboBoxGetItemCount
- guiComboBoxGetItemText
- guiComboBoxGetSelected
- guiComboBoxIsOpen
- guiComboBoxRemoveItem
- guiComboBoxSetItemText
- guiComboBoxSetOpen
- guiComboBoxSetSelected
Edit Boxes
- guiCreateEdit
- guiEditGetCaretIndex
- guiEditGetMaxLength
- guiEditIsMasked
- guiEditIsReadOnly
- guiEditSetCaretIndex
- guiEditSetMasked
- guiEditSetMaxLength
- guiEditSetReadOnly
Gridlists
- guiCreateGridList
- guiGridListAddColumn
- guiGridListAddRow
- guiGridListAutoSizeColumn
- guiGridListClear
- guiGridListGetColumnCount
- guiGridListGetColumnTitle
- guiGridListGetColumnWidth
- guiGridListGetHorizontalScrollPosition
- guiGridListGetItemColor
- guiGridListGetItemData
- guiGridListGetItemText
- guiGridListGetRowCount
- guiGridListGetSelectedCount
- guiGridListGetSelectedItem
- guiGridListGetSelectedItems
- guiGridListGetSelectionMode
- guiGridListIsSortingEnabled
- guiGridListGetVerticalScrollPosition
- guiGridListInsertRowAfter
- guiGridListRemoveColumn
- guiGridListRemoveRow
- guiGridListSetColumnTitle
- guiGridListSetColumnWidth
- guiGridListSetHorizontalScrollPosition
- guiGridListSetItemColor
- guiGridListSetItemData
- guiGridListSetItemText
- guiGridListSetScrollBars
- guiGridListSetSelectedItem
- guiGridListSetSelectionMode
- guiGridListSetSortingEnabled
- guiGridListSetVerticalScrollPosition
Memos
- guiCreateMemo
- guiMemoGetCaretIndex
- guiMemoGetVerticalScrollPosition
- guiMemoSetVerticalScrollPosition
- guiMemoIsReadOnly
- guiMemoSetCaretIndex
- guiMemoSetReadOnly
Progressbars
Radio Buttons
Scrollbars
Scrollpanes
- guiCreateScrollPane
- guiScrollPaneGetHorizontalScrollPosition
- guiScrollPaneGetVerticalScrollPosition
- guiScrollPaneSetHorizontalScrollPosition
- guiScrollPaneSetScrollBars
- guiScrollPaneSetVerticalScrollPosition
Static Images
Tab Panels
Tabs
Text Labels
- guiCreateLabel
- guiLabelGetColor
- guiLabelGetFontHeight
- guiLabelGetTextExtent
- guiLabelSetColor
- guiLabelSetHorizontalAlign
- guiLabelSetVerticalAlign
Windows
Input
GUI
- onClientGUIAccepted
- onClientGUIBlur
- onClientGUIChanged
- onClientGUIClick
- onClientGUIComboBoxAccepted
- onClientGUIDoubleClick
- onClientGUIFocus
- onClientGUIMouseDown
- onClientGUIMouseUp
- onClientGUIMove
- onClientGUIScroll
- onClientGUISize
- onClientGUITabSwitched
- onClientMouseEnter
- onClientMouseLeave
- onClientMouseMove
- onClientMouseWheel