IsPlayerDead: Difference between revisions

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__NOTOC__
__NOTOC__
{{Server client function}}
This function checks if the specified [[player]] is dead or not.
This function checks if the specified [[player]] is dead or not.



Revision as of 12:01, 7 August 2007

This function checks if the specified player is dead or not.

Syntax

bool isPlayerDead ( player thePlayer )

Required Arguments

  • thePlayer: A player object referencing the specified player

Returns

Returns true if the player is dead, false otherwise.

Example

This example checks if a random player is dead, and if so displays a message in the chat.

player = getRandomPlayer ( )
if ( isPlayerDead ( player ) ) then
	outputChatBox ( getClientName ( player ) .. " has bitten the dust." )
end

See Also