IsPlayerMuted: Difference between revisions

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__NOTOC__
__NOTOC__
{{Server client function}}
This function returns true if a player has been muted and false otherwise.
This function returns true if a player has been muted and false otherwise.



Revision as of 12:03, 7 August 2007

This function returns true if a player has been muted and false otherwise.

Syntax

bool isPlayerMuted ( player thePlayer )

Required Arguments

  • player: The player you are checking.

Returns

Returns true if a player has been muted and false otherwise.

Example

if ( isPlayerMuted ( findPlayer ( "someGuy" ) ) then
   outputChatBox ( "It seems Someguy can't speak to you.", player )
 end

See Also