IsPlayerMuted
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This function returns true if a player has been muted and false otherwise.
Syntax
bool isPlayerMuted ( player thePlayer )
Required Arguments
- player: The player you are checking.
Returns
Returns true if a player has been muted and false otherwise.
Example
if ( isPlayerMuted ( findPlayer ( "someGuy" ) ) then outputChatBox ( "It seems Someguy can't speak to you.", player ) end
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState