IsPlayerNametagShowing: Difference between revisions
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==Example== | ==Example== | ||
<!-- Explain what the example is in a single sentance --> | <!-- Explain what the example is in a single sentance --> | ||
This example | This example toggles a player's nametag. If no playername is given, it toggles the nametag of the player who entered the command. | ||
<!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --> | <!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --> | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function toggleNametag(player,command,who) | |||
function | local tplayer = player -- define 'tplayer' as the player who called the command | ||
if (who ~= nil) then -- if there was a nick entered in the command | |||
-- | tplayer = getPlayerFromNick(who) -- search for the player | ||
if | |||
else | else | ||
outputChatBox ( " | who = getClientName(player) | ||
end | |||
if (tplayer ~= false) then -- if the player was found (or no playername was entered) | |||
if (isPlayerNametagShowing(tplayer) == true) then -- if the nametag is shown | |||
setPlayerNametagShowing(tplayer,false) -- hide it | |||
outputChatBox("Nametag is now hidden for "..who,player) -- output a message to the player who entered the command | |||
else -- if the nametag is not shown | |||
setPlayerNametagShowing(tplayer,true) -- show it | |||
outputChatBox("Nametag is now showing for "..who,player) -- output a message to the player who entered the command | |||
end | |||
else | |||
outputChatBox("Player not found.",player) | |||
end | end | ||
end | end | ||
addCommandHandler("toggleNametag",toggleNametag) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 18:36, 30 July 2007
This function will allow you to determine if a player's name tag is currently showing.
Syntax
bool isPlayerNametagShowing ( player thePlayer )
Required Arguments
- thePlayer: The player whose current name tag condition you want to check
Returns
Returns true if successful, false otherwise.
Example
This example toggles a player's nametag. If no playername is given, it toggles the nametag of the player who entered the command.
function toggleNametag(player,command,who) local tplayer = player -- define 'tplayer' as the player who called the command if (who ~= nil) then -- if there was a nick entered in the command tplayer = getPlayerFromNick(who) -- search for the player else who = getClientName(player) end if (tplayer ~= false) then -- if the player was found (or no playername was entered) if (isPlayerNametagShowing(tplayer) == true) then -- if the nametag is shown setPlayerNametagShowing(tplayer,false) -- hide it outputChatBox("Nametag is now hidden for "..who,player) -- output a message to the player who entered the command else -- if the nametag is not shown setPlayerNametagShowing(tplayer,true) -- show it outputChatBox("Nametag is now showing for "..who,player) -- output a message to the player who entered the command end else outputChatBox("Player not found.",player) end end addCommandHandler("toggleNametag",toggleNametag)
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState