IsPlayerNametagShowing
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This function will allow you to determine if a player's name tag is currently showing.
Syntax
bool isPlayerNametagShowing ( player thePlayer )
Required Arguments
- thePlayer: The player whose current name tag condition you want to check
Returns
Returns true if successful, false otherwise.
Example
This example toggles a player's nametag. If no playername is given, it toggles the nametag of the player who entered the command.
function toggleNametag(player,command,who) local tplayer = player -- define 'tplayer' as the player who called the command if (who ~= nil) then -- if there was a nick entered in the command tplayer = getPlayerFromNick(who) -- search for the player else who = getClientName(player) end if (tplayer ~= false) then -- if the player was found (or no playername was entered) if (isPlayerNametagShowing(tplayer) == true) then -- if the nametag is shown setPlayerNametagShowing(tplayer,false) -- hide it outputChatBox("Nametag is now hidden for "..who,player) -- output a message to the player who entered the command else -- if the nametag is not shown setPlayerNametagShowing(tplayer,true) -- show it outputChatBox("Nametag is now showing for "..who,player) -- output a message to the player who entered the command end else outputChatBox("Player not found.",player) end end addCommandHandler("toggleNametag",toggleNametag)
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState