IsVoiceEnabled: Difference between revisions
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(Created page with "{{Server function}} __NOTOC__ This function allows you to make the server reveal whether or not voice is currently enabled. ==Syntax== <syntaxhighlight lang="lua"> bool isVoiceEnabled () </...") |
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{{Server function}} | {{Server function}} | ||
__NOTOC__ | __NOTOC__ | ||
{{Needs Example}} | |||
This function allows you to make the server reveal whether or not voice is currently enabled. | This function allows you to make the server reveal whether or not voice is currently enabled. | ||
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<section name="Server" class="server" show="true"> | <section name="Server" class="server" show="true"> | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
--TODO | |||
</syntaxhighlight> | </syntaxhighlight> | ||
</section> | </section> |
Revision as of 22:21, 14 November 2011
Script Example Missing Function IsVoiceEnabled needs a script example, help out by writing one. | |
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This function allows you to make the server reveal whether or not voice is currently enabled.
Syntax
bool isVoiceEnabled ()
Returns
Returns true if the voice is enabled on the server, false otherwise.
Example
Click to collapse [-]
Server--TODO
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState