IsVoiceEnabled: Difference between revisions
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==Example== | ==Example== | ||
<section name="Server" class="server" show="true"> | |||
This example shows how to forbid use voice for muted (in chat) players | This example shows how to forbid use voice for muted (in chat) players | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> |
Revision as of 11:43, 11 September 2012
This function allows you to make the server reveal whether or not voice is currently enabled.
Syntax
bool isVoiceEnabled ()
Returns
Returns true if the voice is enabled on the server, false otherwise.
Example
<section name="Server" class="server" show="true"> This example shows how to forbid use voice for muted (in chat) players
-- only if voice enabled if isVoiceEnabled() then -- adding handler for voice start event addEventHandler( 'onPlayerVoiceStart', root, function() -- if player is muted in chat -- do not broadcast his voice to other players if isPlayerMuted(source) then cancelEvent() end end ) end
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState