ResetBlurLevel: Difference between revisions
		
		
		
		
		
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Zangomangu (talk | contribs)   (Created page with "{{Client function}} __NOTOC__ Resets the motion blur level on the clients screen to default value (36).  ==Syntax== <section name="Client" class="client" show="true"> <syntaxh...")  | 
			
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Revision as of 10:41, 3 July 2020
Resets the motion blur level on the clients screen to default value (36).
Syntax
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Clientbool resetBlurLevel ( )
Returns
Returns true if the blur level was reset successfully. Returns false otherwise.
Example
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ClientThis example allows the player to reset their blur level via a command
 
function resetBlurCommand()
	if resetBlurLevel() then
		outputChatBox("Reset blur level.", 0, 255, 0)
	else
		outputChatBox("Failed to reset blur level.", 255, 0, 0)
	end
end
addCommandHandler("resetblur", resetBlurCommand)
See Also
- getPlayerTeam
 - getPlayerBlurLevel
 - setPlayerBlurLevel
 - getPlayerSerial
 - forcePlayerMap
 - getPlayerScriptDebugLevel
 - getPlayerFromName
 - getPlayerMoney
 - getPlayerName
 - getPlayerNametagColor
 - getPlayerNametagText
 - getPlayerPing
 - getPlayerWantedLevel
 - givePlayerMoney
 - isPlayerMapForced
 - isPlayerNametagShowing
 - setPlayerHudComponentVisible
 - setPlayerMoney
 - setPlayerNametagColor
 - setPlayerNametagShowing
 - setPlayerNametagText
 - takePlayerMoney
 - countPlayersInTeam
 - getPlayersInTeam
 - isVoiceEnabled
 - setControlState
 - getControlState