ResetBlurLevel
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Resets the motion blur level on the clients screen to default value (36).
Syntax
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Clientbool resetBlurLevel ( )
Returns
Returns true if the blur level was reset successfully, false otherwise.
Example
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ClientThis example allows the player to reset their blur level via a command
function resetBlurCommand()
if resetBlurLevel() then
outputChatBox("Reset blur level.", 0, 255, 0)
else
outputChatBox("Failed to reset blur level.", 255, 0, 0)
end
end
addCommandHandler("resetblur", resetBlurCommand)
Requirements
This template will be deleted.
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState