SetChatAlpha

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Dialog-warning.png Function has been disabled.

Reason/Note: This function doesn't exists. See issue 7698 on bugtracker.

This function sets the global alpha value of the in-game chat. The alpha value applies to text output, input line and background colors.

Syntax

bool setChatAlpha ( float alpha )

Required Arguments

  • alpha: the new global alpha value for the in-game chat (0-255)

Returns

Returns true if alpha is a number and resides in a valid range (0-255), false if alpha is not a number or resides in an invalid range (like 9001).

Example

This example makes everybodies chatbox flash in 1 second intervals.

local startTime = getTickCount()
local interval = 1000 -- time in milliseconds
local baseAlpha = 200 -- the alpha value the chat will at least have
                      -- valid: 0 - 255

addEventHandler( "onClientRender", root,
    function()
        local elapsedTime = getTickCount() - startTime
        local modAlpha = ( 255 - baseAlpha ) / 2
        local alpha = math.sin( elapsedTime / interval * math.pi * 2 ) * modAlpha
                      + baseAlpha + modAlpha
                      
        setChatAlpha( alpha )
    end
)

Issues

Issue ID Description
#7690 [Request] setChatboxAlpha()
#7698 setChatAlpha, getChatAlpha

See Also

General functions

FROM VERSION 1.5.6 r16361 ONWARDS

Browsers

Buttons

Checkboxes

Comboboxes

Edit Boxes

Gridlists

FROM VERSION 1.5.6 r16204 ONWARDS

Memos

Progressbars

Radio Buttons

Scrollbars

Scrollpanes

Static Images

Tab Panels

Tabs

Text Labels

Windows