SetPlayerCanBeKnockedOffBike: Difference between revisions
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m (Tweaked Example) |
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<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
local player = getLocalPlayer() | |||
function changeCanBeKnockedOff ( command ) | function changeCanBeKnockedOff ( command ) | ||
-- The player should enter /knock | -- The player should enter /knock | ||
status = canPlayerBeKnockedOffBike ( | status = canPlayerBeKnockedOffBike (player) | ||
if (status == true) then | if (status == true) then | ||
setPlayerCanBeKnockedOffBike ( | setPlayerCanBeKnockedOffBike (player, false ) | ||
outputChatBox ( "Now you can't be knocked off your bike." ) | outputChatBox ( "Now you can't be knocked off your bike." ) | ||
else | else | ||
setPlayerCanBeKnockedOffBike ( | setPlayerCanBeKnockedOffBike (player, true ) | ||
outputChatBox ( "Now you can be knocked off your bike." ) | outputChatBox ( "Now you can be knocked off your bike." ) | ||
-- Get the player and set true or false | -- Get the player and set true or false |
Revision as of 12:03, 17 February 2008
This function controls if you can fall of your bike.
Syntax
bool setPlayerCanBeKnockedOffBike ( player thePlayer, bool canBeKnockedOffBike )
Required Arguments
- thePlayer: the player whose knockoffstatus being changed
- state: the true or false state
Example
This example sets the canBeKnockedOff status true or false.
local player = getLocalPlayer() function changeCanBeKnockedOff ( command ) -- The player should enter /knock status = canPlayerBeKnockedOffBike (player) if (status == true) then setPlayerCanBeKnockedOffBike (player, false ) outputChatBox ( "Now you can't be knocked off your bike." ) else setPlayerCanBeKnockedOffBike (player, true ) outputChatBox ( "Now you can be knocked off your bike." ) -- Get the player and set true or false end end addCommandHandler ( "knock", changeCanBeKnockedOff )
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState