SetPlayerMoney: Difference between revisions
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(→Example: Added new example.) |
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==Example== | ==Example== | ||
This example sets the player's money to the desired amount when he types "setcash" in console. | '''Example 1:''' This example sets the player's money to the desired amount when he types "setcash" in console. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function setCash ( thePlayer, command, amount ) -- when the setcash function is called | function setCash ( thePlayer, command, amount ) -- when the setcash function is called | ||
Line 20: | Line 20: | ||
end | end | ||
addCommandHandler ( "setcash", setCash ) -- add a command handler for setcash | addCommandHandler ( "setcash", setCash ) -- add a command handler for setcash | ||
</syntaxhighlight> | |||
'''Example 2:''' This gives all players the amount of 1337 money when "leet" is typed in console. | |||
<syntaxhighlight lang="lua"> | |||
function leetmoney() | |||
setPlayerMoney( getRootElement(), 1337 ) | |||
end | |||
addCommandHandler("leet", leetmoney) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Player functions}} | {{Player functions}} |
Revision as of 01:14, 17 February 2008
Sets a player's money to a certain value, regardless of current player money. It should be noted that setting negative values does not work and in fact gives the player large amounts of money.
Syntax
bool setPlayerMoney ( player thePlayer, int amount )
Required Arguments
- thePlayer: Which player to set the money of
- amount: A whole integer specifying the new amount of money the player will have
Returns
Returns true if the money was added, or false if invalid parameters were passed.
Example
Example 1: This example sets the player's money to the desired amount when he types "setcash" in console.
function setCash ( thePlayer, command, amount ) -- when the setcash function is called setPlayerMoney ( thePlayer, tonumber(amount) ) -- change player's money to the desired amount end addCommandHandler ( "setcash", setCash ) -- add a command handler for setcash
Example 2: This gives all players the amount of 1337 money when "leet" is typed in console.
function leetmoney() setPlayerMoney( getRootElement(), 1337 ) end addCommandHandler("leet", leetmoney)
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState