SetPlayerMoney: Difference between revisions

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__NOTOC__
__NOTOC__
{{Server function}}
{{Server function}}
{{Needs_Checking|The first time you set the money for a player it doesn't set the correct amount of money, for example setting it to $100000 gives $98755, this applies to givePlayerMoney as well --[[User:Norby89|Norby89]] 09:10, 5 August 2007 (CDT) }}
Sets a player's money to a certain value, regardless of current player money. It should be noted that setting negative values does not work and in fact gives the player large amounts of money.
Sets a player's money to a certain value, regardless of current player money. It should be noted that setting negative values does not work and in fact gives the player large amounts of money.



Revision as of 08:56, 11 February 2008

Sets a player's money to a certain value, regardless of current player money. It should be noted that setting negative values does not work and in fact gives the player large amounts of money.

Syntax

 bool setPlayerMoney ( player thePlayer, int amount ) 

Required Arguments

  • thePlayer: Which player to set the money of
  • amount: A whole integer specifying the new amount of money the player will have

Returns

Returns true if the money was added, or false if invalid parameters were passed.

Example

This example sets the player's money to the desired amount when he types "setcash" in console.

function setCash ( thePlayer, command, amount )       -- when the setcash function is called
    setPlayerMoney ( thePlayer, tonumber(amount) )    -- change player's money to the desired amount
end
addCommandHandler ( "setcash", setCash )           -- add a command handler for setcash

See Also