SetPlayerMoney: Difference between revisions

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==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">setPlayerMoney ( player thePlayer, int money ) </syntaxhighlight>  
<syntaxhighlight lang="lua">setPlayerMoney ( player thePlayer, int amount ) </syntaxhighlight>  


===Required Arguments===  
===Required Arguments===  

Revision as of 15:29, 1 August 2007

Sets a player's money to a certain value. Regardless of current player money.

Syntax

setPlayerMoney ( player thePlayer, int amount ) 

Required Arguments

  • Player: Tells the function to give money to a player
  • Money: A whole integer specifying the amount of money to give to the player

Returns

Returns true if the money was added, or false if invalid parameters were passed.

Example

This example sets the player's money to the desired amount when he types "setcash" in console.

function setCash ( player, command, amount ) --when the setcash function is called
	setPlayerMoney ( source, amount ) --change player's money to the desired amount
end
addCommandHandler ( "setcash", "setCash" ) -- add a command handler for setcash

See Also