SetPlayerSkin: Difference between revisions
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==Example== | ==Example== | ||
This page lacks an example | |||
<syntaxhighlight lang="lua"> | |||
--add an example here | |||
</syntaxhighlight> | |||
==See Also== | ==See Also== | ||
{{Player functions}} | {{Player functions}} | ||
[[Category:Needs_Example]] |
Revision as of 17:50, 18 November 2007
This function changes the skin of a player.
Syntax
bool setPlayerSkin ( player thePlayer, int skinID )
Required Arguments
- thePlayer: The player whose model will be changed.
- skinID: A GTASA player model (skin) ID. See Character Skins.
Example
This page lacks an example
--add an example here
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState