SetPlayerVoiceBroadcastTo: Difference between revisions

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{{Server function}}
{{Server function}}
__NOTOC__  
__NOTOC__  
This function allows you to change who can hear the voice of a player, and what voices the player can hear.
This function allows you to change who can hear the voice of a player.


==Syntax==  
==Syntax==  


<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
bool setPlayerVoiceBroadcastTo ( element thePlayer, mixed broadcastTo [, mixed ignoreFrom = nil ] )
bool setPlayerVoiceBroadcastTo ( element thePlayer, mixed broadcastTo )
</syntaxhighlight>  
</syntaxhighlight>  


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*'''thePlayer:''' The [[player]] you wish to change
*'''thePlayer:''' The [[player]] you wish to change
*'''broadcastTo :''' Element or table of elements who should hear the voice from this player
*'''broadcastTo :''' Element or table of elements who should hear the voice from this player
===Optional Arguments===
*'''ignoreFrom:''' Element or table of elements who the player should not hear voices from.


===Returns===
===Returns===

Revision as of 13:56, 22 August 2011

This function allows you to change who can hear the voice of a player.

Syntax

bool setPlayerVoiceBroadcastTo ( element thePlayer, mixed broadcastTo )

Required Arguments

  • thePlayer: The player you wish to change
  • broadcastTo : Element or table of elements who should hear the voice from this player

Returns

Returns true if the value was set successfully, false otherwise.

Example

Click to collapse [-]
Server

See Also