SetPlayerVoiceBroadcastTo: Difference between revisions
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{{Server function}} | {{Server function}} | ||
__NOTOC__ | __NOTOC__ | ||
<div style="border: 1px dotted blue; background: #00CC66;padding:4px;margin-bottom:2px;">'''Note''': This function should only be used as a low-level function for advanced users. For typical Voice scripting, please see the [[Resource:Voice|Voice Resource]]</div> | |||
This function allows you to change who can hear the voice of a player. | This function allows you to change who can hear the voice of a player. | ||
Revision as of 19:17, 22 August 2011
Note: This function should only be used as a low-level function for advanced users. For typical Voice scripting, please see the Voice Resource
This function allows you to change who can hear the voice of a player.
Syntax
bool setPlayerVoiceBroadcastTo ( element thePlayer, mixed broadcastTo )
Required Arguments
- thePlayer: The player you wish to change
- broadcastTo : Element or table of elements who should hear the voice from this player
Returns
Returns true if the value was set successfully, false otherwise.
Example
Click to collapse [-]
ServerSee Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState