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  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (181 words) - 07:10, 6 February 2021
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (179 words) - 06:36, 6 February 2021
  • int getPlayerIdleTime ( player thePlayer ) {{OOP||[[player]]:getIdleTime|idleTime|}}
    1 KB (151 words) - 11:52, 13 June 2018
  • {{note| Don't forget to give admin rights to the resource, in which you are using addBa ban addBan ( [ string IP, string Username, string Serial, player responsibleElement, string reason, int seconds = 0 ] )
    2 KB (347 words) - 17:08, 6 December 2023
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (233 words) - 06:42, 6 February 2021
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (237 words) - 10:07, 17 January 2023
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> This will allow you to retrieve the player current debug script level.
    2 KB (277 words) - 14:15, 25 October 2020
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> This will set player's debug level, equivalent to [[Debugging|debugscript <level>]].
    2 KB (265 words) - 14:15, 25 October 2020
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (212 words) - 18:28, 21 February 2021
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (218 words) - 14:46, 16 December 2014
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> This will allow you to retrieve the name tag a player is currently using.
    2 KB (275 words) - 05:18, 15 July 2014
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> This allows you to retrieve what fighting style a player is currently using.
    2 KB (295 words) - 16:30, 13 February 2015
  • '''DP2 note:''' Don't call this on players that have not spawned. This will crash the client. string getPlayerSimplestTask ( player thePlayer )
    974 bytes (117 words) - 10:54, 26 June 2014
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (244 words) - 08:37, 5 February 2021
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (237 words) - 15:18, 16 September 2014
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (298 words) - 08:35, 5 February 2021
  • This event is triggered when a player is standing on a pickup while not being in a vehicle. *'''thePickupToUse''': the [[pickup]] the [[player]] is standing on and is about to pick up.
    1 KB (173 words) - 03:02, 27 September 2018
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (240 words) - 06:35, 6 February 2021
  • {{New feature|3|1.0|This function allows you to set whether a player's nametag visibility both clientside and serverside}} Use this to define whether the player's name tag is visible or invisible.
    2 KB (211 words) - 14:12, 24 March 2016
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    3 KB (338 words) - 06:47, 6 February 2021
  • ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t bool setPlayerNametagShowing ( player thePlayer, bool showing )
    2 KB (117 words) - 14:47, 24 March 2016
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (237 words) - 07:13, 6 February 2021
  • {{note| Don't forget to give admin rights to the resource, in which you are using banPl This function will ban the specified player by either IP, [[serial]] or username
    3 KB (421 words) - 09:37, 4 June 2023
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    3 KB (306 words) - 18:25, 21 February 2021
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> This function will allow you to determine if a player's name tag is currently showing.
    3 KB (416 words) - 05:17, 15 July 2014
  • {{note| Don't forget to give admin rights to the resource, in which you are using kickP This function will kick the specified player from the server.
    2 KB (220 words) - 00:17, 7 March 2021
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...world to something besides the nickname he chose. This will not change the player's actual nickname, it only changes the visible aspect inside the world (you
    3 KB (444 words) - 04:53, 15 July 2014
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (262 words) - 07:08, 6 February 2021
  • This event is triggered whenever a player, including those remote, dies. *'''killer''': A [[player]], [[ped]] or [[vehicle]] [[element]] representing the killer.
    1 KB (179 words) - 11:22, 27 June 2023
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (269 words) - 19:25, 2 January 2015
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> This function gets the current color of a player's name tag as RGB values. These are in the range 0-255.
    1 KB (212 words) - 00:59, 13 November 2015
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (274 words) - 18:15, 21 February 2021
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (339 words) - 23:10, 27 September 2018
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    3 KB (281 words) - 18:29, 21 February 2021
  • This example will show the user who banned a player the serial of that banned player. ...cal bannedPlayer = getPlayerFromName ( bannedName ) -- Get the ID from the player who gets banned
    2 KB (200 words) - 15:34, 6 August 2016
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (241 words) - 11:41, 7 August 2019
  • ...xample will show the user who banned a player the IP adress of that banned player. ...cal bannedPlayer = getPlayerFromNick ( bannedName ) -- Get the ID from the player who gets banned
    2 KB (204 words) - 15:20, 6 August 2016
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    3 KB (363 words) - 14:16, 25 October 2020
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    3 KB (310 words) - 18:23, 21 February 2021
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    3 KB (388 words) - 14:16, 27 April 2020
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    3 KB (301 words) - 18:17, 21 February 2021
  • *If you '''don't''' want to use '''texture element''', please use ''dgsSetProperty ( yourI *'''x:''' A float of the 2D x position of the image on a player's screen. This is affected by the ''relative'' argument.
    3 KB (422 words) - 09:25, 17 January 2021
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (337 words) - 18:28, 21 February 2021
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> int, int, int getPlayerNametagColor ( player thePlayer )
    1 KB (168 words) - 03:06, 1 April 2016
  • This function plays a frontend sound for the specified player. {{Note|These sounds don't work when [[fadeCamera]] has been used to make the screen black.}}
    2 KB (232 words) - 22:58, 18 August 2021
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (352 words) - 18:15, 21 February 2021
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (322 words) - 08:37, 5 February 2021
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    3 KB (429 words) - 18:25, 21 February 2021
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> {{Note|If the player is using a hexcode in front of their name, it will override this function.
    3 KB (468 words) - 23:24, 6 July 2016
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (323 words) - 09:45, 14 October 2015
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