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  • {{Server client function}} ...diately. This works for drivers and passengers. Note that this removes the ped from the vehicle and puts him in the exact position where the command was i
    1 KB (205 words) - 15:42, 3 April 2018
  • {{Server client function}} This function returns the current armor of the specified [[ped]].
    847 bytes (105 words) - 16:33, 3 August 2020
  • {{Client function}} {{Added feature/item|1.5.9|1.5.8|20740|This function makes a [[ped]] exit a [[vehicle]], similar to the enter_exit control state.}}
    1 KB (183 words) - 17:27, 2 January 2022
  • Retrieves the fighting style a player/ped is currently using. {{New feature/item|3.0157|1.5.6|16362|Function also added client-side.}}
    1 KB (130 words) - 12:11, 13 February 2019
  • {{Client event}} This event is fired when a ped is killed due to the effect of a helicopter blades.
    1 KB (150 words) - 22:24, 24 June 2019
  • {{client function}} This function gets the current camera rotation of a [[ped]].
    1 KB (138 words) - 17:11, 8 October 2018
  • {{Client function}} This function sets the camera rotation of a ped, e.g. where its camera will look at. Don't confuse this with [[getCameraMat
    2 KB (209 words) - 18:42, 12 February 2021
  • {{Server client function}} This function gets the seat that a specific ped is sitting in in a vehicle.
    1 KB (158 words) - 21:00, 20 June 2018
  • {{Server client function}} This function checks if the ped is in the driveby state.
    1 KB (135 words) - 09:31, 11 February 2019
  • {{Client event}} This event is fired when a ped is hit by a water cannon.
    1 KB (189 words) - 12:14, 8 February 2015
  • {{Server client function}} This function can be used to set a ped on fire or extinguish a fire on it.
    1 KB (128 words) - 05:37, 26 August 2021
  • {{Client event}} *'''leftFoot''': a [[bool]] representing if it was the left foot that moved.
    1,008 bytes (121 words) - 21:03, 5 April 2020
  • {{Server client function}} This function is used to warp or force a ped into a vehicle. There are no animations involved when this happens.
    2 KB (220 words) - 19:02, 30 January 2022
  • {{Client function}} This function returns the current move state for the specified [[ped]].
    1 KB (202 words) - 13:14, 23 July 2022
  • {{Client function}} ...log state of a specified [[ped]]'s control, as if they pressed or released it.
    1 KB (167 words) - 00:54, 8 July 2018
  • {{Server client function}} This function sets the driveby state of a ped.
    1 KB (148 words) - 22:43, 26 March 2021
  • {{Client function}} This function makes a [[ped]] or [[player]] press or release a certain [[control names|control]].
    2 KB (303 words) - 09:13, 3 August 2023
  • {{Server client function}} This function is used to set the current clothes on a [[ped]].
    2 KB (239 words) - 18:32, 21 February 2021
  • {{Client function}} This function retrieves the analog control state of a [[ped]], as set by [[setPedAnalogControlState]].
    2 KB (191 words) - 01:30, 12 December 2023
  • {{Server client function}} ...tion is used to remove the current clothes of a certain type on a [[ped]]. It will remove them if the clothesTexture and clothesModel aren't specified, o
    2 KB (239 words) - 20:56, 20 February 2021
  • {{Server client function}} ...tion is used to remove the current clothes of a certain type on a [[ped]]. It will remove them if the clothesTexture and clothesModel aren't specified, o
    2 KB (240 words) - 17:42, 22 December 2018
  • {{Client function}} {{Added feature/item|1.5.9|1.5.8|20740|This function makes a [[ped]] enter a [[vehicle]], similar to the enter_exit control state.}}
    4 KB (556 words) - 19:22, 30 September 2021
  • {{Client function hu}} This function returns the current move state for the specified [[ped]].
    2 KB (226 words) - 17:53, 8 October 2018
  • This function kills the specified ped. From v1.5.3 onwards this function is now available client side. Only works on client side peds.
    2 KB (253 words) - 10:28, 30 January 2022
  • {{Server client function}} Checks whether or not a ped currently has a jetpack.
    2 KB (302 words) - 09:06, 9 November 2018
  • {{Client function}} This function allows you to set a ped's aim target to a specific point. If a ped is within a certain range defined by [[getPedTargetStart]] and [[getPedTarg
    2 KB (359 words) - 14:26, 21 September 2023
  • {{Server client function}} This function returns all valid ped models.
    2 KB (221 words) - 19:48, 6 June 2022
  • {{Client function}} This function is used to return the animation data of a [[player]] or [[ped]] that was set using [[setPedAnimation]].
    1 KB (205 words) - 17:09, 6 July 2016
  • {{Server client function}} Creates a Ped in the GTA world.
    3 KB (353 words) - 05:59, 5 November 2023
  • {{Client function}} This function gives the specified weapon to the specified ped. This function can't be used on players, use [[giveWeapon]] for that.
    2 KB (345 words) - 01:18, 28 December 2014
  • <pageclass class="client"></pageclass> ...s from the Deathmatch mod. To request a function or event, use [[Requested Functions and Events]]
    3 KB (320 words) - 17:27, 27 April 2014
  • {{Server client function}} <section name="Client" class="client" show="true">
    726 bytes (84 words) - 08:05, 16 September 2021
  • <pageclass class="client"></pageclass> ...rını içerir. Bir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]] sayfasını kullanın.
    3 KB (298 words) - 09:20, 29 October 2016
  • {{Client function}} Returns the world position of the muzzle of the weapon that a ped is currently carrying. The weapon muzzle is the end of the gun barrel where
    2 KB (290 words) - 21:23, 7 May 2017
  • La clase de elemento player reprecenta un ped controlado por un jugador. Un objeto player es creado cuando un cliente se {{Client player functions}}
    642 bytes (90 words) - 20:11, 14 April 2021
  • <pageclass class="client"></pageclass> ...h módon belül. Egy esemény, vagy funkció kéréséhez használja a [[Requested Functions and Events]] oldalt.
    3 KB (537 words) - 15:33, 11 December 2018
  • {{Client event}} ...ontains the theoretical loss, which could be less than 0, if you substract it of the current health. If you want to get the real loss, you have to substr
    1 KB (185 words) - 15:20, 3 September 2020
  • {{Client function}} ...want a custom weapon to take into account recoil, you will have to script it by firing at fixed coordinates.}}
    4 KB (551 words) - 01:05, 16 January 2023
  • {{Server client function}} <section name="Client" class="client" show="true">
    1 KB (132 words) - 08:18, 16 September 2021
  • {{Server client function}} This function sets the health for the specified [[element]]. This can be a [[ped]], [[object]] or a [[vehicle]].
    2 KB (295 words) - 15:41, 24 July 2023
  • {{Client event}} ...in) when said local player spawns, as this is the creation of entity local ped.
    2 KB (359 words) - 03:51, 22 January 2023
  • ...ther skins. When this function is used client-side, it can only be used on client-side created peds. bool setPedStat ( ped thePed, int stat, float value )
    3 KB (412 words) - 17:51, 20 September 2021
  • {{Client function}} ...|1.4.0|6715|This function checks whether MTA has frozen an element because it is above map objects which are still loading or not.}}
    1 KB (183 words) - 22:14, 8 August 2018
  • {{Client function}} *'''theElement:''' The element to get the radius of. It can be any entity type, such as:
    1 KB (143 words) - 13:53, 31 December 2014
  • {{Server client function}} ...the angular velocity of a specified, supported element (Applies a spin to it).}}
    1 KB (132 words) - 18:56, 29 October 2023
  • {{Client event}} The [[event system#Event source|source]] of this event is the client's [[root element]].
    2 KB (220 words) - 16:11, 4 February 2024
  • {{Client function}} ....9|1.5.8|20851|Returns two [[int|ints]] indicating the current vehicle and ped camera view mode respectively. Their meanings can be seen below.}}
    1 KB (147 words) - 21:41, 23 September 2021
  • <pageclass class="client"></pageclass> ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://b
    3 KB (480 words) - 17:10, 20 February 2022
  • {{Server client function}} *[[Ped]]s
    3 KB (398 words) - 18:03, 12 March 2024
  • {{Client function}} To get the analog control state for a [[ped]], please use [[getPedAnalogControlState]].
    1 KB (142 words) - 11:56, 21 November 2020
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