TR/getPlayerMoney: Difference between revisions

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<syntaxhighlight lang="lua">int/bool getPlayerMoney ( player thePlayer )</syntaxhighlight>  
<syntaxhighlight lang="lua">int/bool getPlayerMoney ( player thePlayer )</syntaxhighlight>  
{{OOP||[[player]]:getMoney|money|setPlayerMoney}}
{{OOP||[[player]]:getMoney|money|setPlayerMoney}}
===Required Arguments===  
===Gerekli Olanlar===  
*'''thePlayer:''' The player you wish the retrieve the amount of money from.
*'''thePlayer''' veya *'''player'''


===Returns===
===Returns===
Returns an integer with the amount of money the specified player has, ''false'' if the player is invalid.
Belirtilen oyuncunun sahip olduğu para miktarıyla, oyuncu geçersizse "yanlış" olan bir tam sayı döndürür.
</section>
</section>



Revision as of 19:05, 15 May 2017

Returns the amount of money a player currently has.

Note: The amount may vary between the server and client, you shouldn't trust the client side value to always be accurate.

Syntax

Click to collapse [-]
Server
int/bool getPlayerMoney ( player thePlayer )

OOP Syntax Help! I don't understand this!

Method: player:getMoney(...)
Variable: .money
Counterpart: setPlayerMoney


Gerekli Olanlar

  • thePlayer veya *player

Returns

Belirtilen oyuncunun sahip olduğu para miktarıyla, oyuncu geçersizse "yanlış" olan bir tam sayı döndürür.

Click to collapse [-]
Client
int getPlayerMoney ( )

OOP Syntax Help! I don't understand this!

Method: Player.getMoney(...)
Counterpart: setPlayerMoney


Returns

Returns an integer with the amount of money the local player has.

Example #1

Click to collapse [-]
Server

Meta.xml'ye <oop>true</oop> eklemeniz lazımdır. Please add meta.xml <oop>true</oop>

komutEkle = addCommandHandler;
function oyuncununNeKadarParasiVar( element )
    if element then
        ruzgar_para = element:getMoney();
        mesajVer("Oyundaki toplam para miktarınız:"..tostring(ruzgar_para).." $", element, 60,255,0,true);
    else
        outputDebugString("oyuncununNeKadarParasiVar Yanlış Kullanılmış [KULLANIM ŞEKLİ] oyuncununNeKadarParasiVar(player veya thePlayer)",1)
    end
end
function mesajVer( metin, element, r,g,b, durum )
    if metin and element and r and g and b and durum then
        outputChatBox(metin, element, r, g, b, durum )
    end
end
function func ( player, command )
        oyuncununNeKadarParasiVar(player);
end
komutEkle("ne_kadar_para_var", func)

Example #2

Click to collapse [-]
Client
function client_func ()
        ruzgar_para = getPlayerMoney(getLocalPlayer())
        outputChatBox("Toplam Para:".. ruzgar_para .."$", 60,255,0,true)
end
addCommandHandler("toplampara", client_func)

See Also