TakePlayerMoney: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (fix oop syntax 2) |
||
(5 intermediate revisions by 4 users not shown) | |||
Line 9: | Line 9: | ||
bool takePlayerMoney ( player thePlayer, int amount ) | bool takePlayerMoney ( player thePlayer, int amount ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP||[[player]]:takeMoney|money|}} | |||
====Required Arguments==== | ====Required Arguments==== | ||
*'''thePlayer:''' the [[player]] you are taking the money from. | *'''thePlayer:''' the [[player]] you are taking the money from. | ||
Line 18: | Line 18: | ||
bool takePlayerMoney ( int amount ) | bool takePlayerMoney ( int amount ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP||[[Player]].takeMoney}} | |||
====Required Arguments==== | ====Required Arguments==== | ||
*'''amount:''' an integer number specifying the amount of money to take from the player. | *'''amount:''' an integer number specifying the amount of money to take from the player. | ||
Line 27: | Line 27: | ||
==Example== | ==Example== | ||
<section name="Server" class="server" show="true"> | |||
This example takes money from a player when he types "takecash ''number''" in the console. | This example takes money from a player when he types "takecash ''number''" in the console. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function takeCash ( thePlayer, command, amount ) -- when the takecash command is called | function takeCash ( thePlayer, command, amount ) -- when the takecash command is called |
Latest revision as of 04:28, 29 December 2014
This function subtracts money from a player's current money amount.
Syntax
Click to collapse [-]
Serverbool takePlayerMoney ( player thePlayer, int amount )
OOP Syntax Help! I don't understand this!
- Method: player:takeMoney(...)
- Variable: .money
Required Arguments
- thePlayer: the player you are taking the money from.
- amount: an integer number specifying the amount of money to take from the player.
Click to collapse [-]
Clientbool takePlayerMoney ( int amount )
OOP Syntax Help! I don't understand this!
- Method: Player.takeMoney(...)
Required Arguments
- amount: an integer number specifying the amount of money to take from the player.
Returns
Returns true if the money was taken, or false if invalid parameters were passed.
Example
Click to collapse [-]
ServerThis example takes money from a player when he types "takecash number" in the console.
function takeCash ( thePlayer, command, amount ) -- when the takecash command is called takePlayerMoney ( thePlayer, tonumber(amount) ) -- take the amount of money from the player end addCommandHandler ( "takecash", takeCash ) -- add a handler function for the command "takecash"
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState