TakePlayerMoney: Difference between revisions
Jump to navigation
Jump to search
m (global -> server) |
mNo edit summary |
||
Line 29: | Line 29: | ||
This example takes money from a player when he types "takecash ''number''" in the console. | This example takes money from a player when he types "takecash ''number''" in the console. | ||
<section name="Server" class="server" show="true"> | <section name="Server" class="server" show="true"> | ||
This takes a specified amount of money from your wallet. | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function takeCash ( thePlayer, command, amount ) -- when the takecash command is called | function takeCash ( thePlayer, command, amount ) -- when the takecash command is called |
Revision as of 18:04, 18 February 2012
This function subtracts money from a player's current money amount.
Syntax
Click to collapse [-]
Serverbool takePlayerMoney ( player thePlayer, int amount )
Required Arguments
- thePlayer: the player you are taking the money from.
- amount: an integer number specifying the amount of money to take from the player.
Click to collapse [-]
Clientbool takePlayerMoney ( int amount )
Required Arguments
- amount: an integer number specifying the amount of money to take from the player.
Returns
Returns true if the money was taken, or false if invalid parameters were passed.
Example
This example takes money from a player when he types "takecash number" in the console.
Click to collapse [-]
ServerThis takes a specified amount of money from your wallet.
function takeCash ( thePlayer, command, amount ) -- when the takecash command is called takePlayerMoney ( thePlayer, tonumber(amount) ) -- take the amount of money from the player end addCommandHandler ( "takecash", takeCash ) -- add a handler function for the command "takecash"
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState