TakePlayerMoney: Difference between revisions

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(OOP syntax added)
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bool takePlayerMoney ( player thePlayer, int amount )
bool takePlayerMoney ( player thePlayer, int amount )
</syntaxhighlight>  
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{{OOP||[[player]]:takeMoney||}}
====Required Arguments====  
====Required Arguments====  
*'''thePlayer:''' the [[player]] you are taking the money from.
*'''thePlayer:''' the [[player]] you are taking the money from.

Revision as of 04:06, 15 July 2014

This function subtracts money from a player's current money amount.

[[{{{image}}}|link=|]] Note: Using this function client side (not recommended) will not change a players money server side.

Syntax

Click to collapse [-]
Server
bool takePlayerMoney ( player thePlayer, int amount )

OOP Syntax Help! I don't understand this!

Method: player:takeMoney(...)


Required Arguments

  • thePlayer: the player you are taking the money from.
  • amount: an integer number specifying the amount of money to take from the player.
Click to collapse [-]
Client
bool takePlayerMoney ( int amount )

Required Arguments

  • amount: an integer number specifying the amount of money to take from the player.

Returns

Returns true if the money was taken, or false if invalid parameters were passed.

Example

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Server

This example takes money from a player when he types "takecash number" in the console.

function takeCash ( thePlayer, command, amount )     -- when the takecash command is called
     takePlayerMoney ( thePlayer, tonumber(amount) ) -- take the amount of money from the player
end
addCommandHandler ( "takecash", takeCash )           -- add a handler function for the command "takecash"

See Also