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Client player functions
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Revision as of 09:50, 22 November 2011 by
OpenIDUser32
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getLocalPlayer
getPlayerName
getPlayerNametagColor
getPlayerNametagText
getPlayerPing
getPlayerTeam
getPlayerWantedLevel
isPlayerDead
isPlayerMapForced
isPlayerMapVisible
showPlayerHudComponent
getPlayerMapBoundingBox
getPlayerMoney
givePlayerMoney
setPlayerMoney
setPlayerNametagColor
setPlayerNametagShowing
setPlayerNametagText
takePlayerMoney
BEFORE VERSION 1.0 :
canPlayerBeKnockedOffBike
doesPlayerHaveJetPack
getPlayerAmmoInClip
getPlayerArmor
getPlayerContactElement
getPlayerOccupiedVehicle
getPlayerRotation
getPlayerSimplestTask
getPlayerSkin
getPlayerStat
getPlayerTarget
getPlayerTargetCollision
getPlayerTargetEnd
getPlayerTargetRange
getPlayerTargetStart
getPlayerTask
getPlayerTotalAmmo
getPlayerWeapon
getPlayerWeaponSlot
isPlayerChoking
isPlayerDoingTask
isPlayerDucked
isPlayerInVehicle
isPlayerInWater
isPlayerOnGround
setPlayerCanBeKnockedOffBike
setPlayerRotation
setPlayerSkin
setPlayerWeaponSlot
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