Template:Ped functions: Difference between revisions
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*[[getPedRotation]] | *[[getPedRotation]] | ||
*[[getPedStat]] | *[[getPedStat]] | ||
*[[getPedSkin]] | |||
*[[getPedTarget]] | *[[getPedTarget]] | ||
*[[getPedWeaponSlot]] | *[[getPedWeaponSlot]] | ||
Line 30: | Line 31: | ||
*[[setPedRotation]] | *[[setPedRotation]] | ||
*[[setPedStat]] | *[[setPedStat]] | ||
*[[setPedSkin]] | |||
*[[setPedWeaponSlot]] | *[[setPedWeaponSlot]] | ||
*[[warpPedIntoVehicle]] | *[[warpPedIntoVehicle]] |
Revision as of 16:10, 5 January 2009
- addPedClothes
- createPed
- doesPedHaveJetPack
- getPedAnimation
- getPedArmor
- getPedClothes
- getPedContactElement
- getPedFightingStyle
- getPedGravity
- getPedRotation
- getPedStat
- getPedSkin
- getPedTarget
- getPedWeaponSlot
- givePedJetPack
- isPedChoking
- isPedDead
- isPedDucked
- isPedInWater
- isPedOnGround
- isPedOnFire
- killPed
- removePedClothes
- removePedJetPack
- setPedAnimation
- setPedArmor
- setPedChoking
- setPedFightingStyle
- setPedGravity
- setPedRotation
- setPedStat
- setPedSkin
- setPedWeaponSlot
- warpPedIntoVehicle
- removePedFromVehicle
- setPedOnFire