Template:Player functions: Difference between revisions
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* [[getPlayerNametagColor]] | * [[getPlayerNametagColor]] | ||
* [[isPlayerNametagShowing]] | * [[isPlayerNametagShowing]] | ||
* [[getPlayerFightingStyle]] | |||
* [[killPlayer]] | * [[killPlayer]] | ||
* [[removePlayerClothes]] | * [[removePlayerClothes]] | ||
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* [[setPlayerNametagColor]] | * [[setPlayerNametagColor]] | ||
* [[setPlayerNametagShowing]] | * [[setPlayerNametagShowing]] | ||
* [[setPlayerFightingStyle]] |
Revision as of 22:03, 4 March 2007
- addPlayerClothes
- canPlayerUseFunction
- doesPlayerHaveJetPack
- getPlayerArmor
- getPlayerClothes
- getPlayerCount
- getPlayerWeapon
- getPlayerWeaponSlot
- getPlayerAmmoInClip
- getPlayerTotalAmmo
- getPlayerFromNick
- getPlayerHealth
- getPlayerLevel
- getPlayerMoney
- getPlayerOccupiedVehicle
- getPlayerOccupiedVehicleSeat
- getPlayerPing
- getPlayerRotation
- getPlayerSkin
- getPlayerStat
- getPlayerTarget
- getPlayerTeam
- getRandomPlayer
- getWantedLevel
- givePlayerJetPack
- givePlayerMoney
- isPlayerDead
- isPlayerDucked
- isPlayerInVehicle
- isPlayerMuted
- isPlayerOnGround
- isPlayerUnderWater
- isPlayerScoreboardForced
- isPlayerMapForced
- getAlivePlayers
- getDeadPlayers
- getPlayerTask
- getPlayerSimplestTask
- isPlayerDoingTask
- getPlayerNametagText
- getPlayerNametagColor
- isPlayerNametagShowing
- getPlayerFightingStyle
- killPlayer
- removePlayerClothes
- removePlayerFromVehicle
- removePlayerJetPack
- setPlayerArmor
- setPlayerHealth
- setPlayerMoney
- setPlayerRotation
- setPlayerSkin
- setPlayerStat
- setPlayerWeaponSlot
- setWantedLevel
- showPlayerHudComponent
- spawnPlayer
- spawnPlayerAtSpawnpoint
- takePlayerMoney
- warpPlayerIntoVehicle
- forcePlayerScoreboard
- forcePlayerMap
- setPlayerNametagText
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerFightingStyle