OnPlayerVehicleExit
From Multi Theft Auto: Wiki
This event is triggered when a player leaves a vehicle, for whatever reason.
Parameters
- theVehicle: A vehicle element representing the vehicle in which the player exited from
- seat: An integer representing the seat in which the player was before exiting
- jacker: A player element representing the player who jacked the driver
Source
The source of this event is the player that left the vehicle.
Example
This example adds a 'moto' helmet to a player when he gets on a nrg bike, and removes it when he gets off.
function addHelmetOnEnter ( vehicle, seat, jacked ) if ( getVehicleID ( vehicle ) == 522 ) then -- if its a nrg addPlayerClothes ( source, "moto", "moto", 16 ) -- add the helmet end end addEventHandler ( "onPlayerVehicleEnter", getRootElement(), addHelmetOnEnter ) function removeHelmetOnExit ( vehicle, seat, jacked ) if ( getVehicleID ( vehicle ) == 522 ) then -- if its a nrg removePlayerClothes ( source, 16 ) -- remove the helmet end end addEventHandler ( "onPlayerVehicleExit", getRootElement(), removeHelmetOnExit )
See Also
Player events
- onPlayerBan
- onPlayerChat
- onPlayerPrivateMessage
- onPlayerConnect
- onPlayerChangeNick
- onPlayerLogin
- onPlayerLogout
- onPlayerDamage
- onPlayerJoin
- onPlayerQuit
- onPlayerSpawn
- onPlayerWasted
- onPlayerTarget
- onPlayerVehicleEnter
- onPlayerVehicleExit
- onPlayerWeaponSwitch
- onPlayerMarkerHit
- onPlayerMarkerLeave
- onPlayerPickupHit
- onPlayerPickupUse
- onPlayerClick
- onPlayerContact
- onPlayerStealthKill
Event functions
- addEvent
- addEventHandler
- cancelEvent
- getCancelReason
- removeEventHandler
- triggerClientEvent
- triggerEvent
- wasEventCancelled
FROM VERSION 1.3.1 ONWARDS