RU/Server Scripting Events: Difference between revisions
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== Vehicle events == | == Vehicle events == | ||
{{Vehicle_events}} | {{Vehicle_events}} | ||
[en:Server Scripting Events]] | [[en:Server Scripting Events]] |
Revision as of 09:47, 9 July 2009
This page lists all server-side scripting events that have been implemented and are available in the Deathmatch mod. To request a function or event, use Requested Functions and Events.
События, генерируемые на клиентской стороне можно найти здесь: События, генерируемые на стороне клиента.
Client events
Colshape events
Element events
- onElementClicked
- onElementColShapeHit
- onElementColShapeLeave
- onElementDataChange
- onElementDestroy
- onElementDimensionChange
- onElementInteriorChange
- onElementModelChange
- onElementStartSync
- onElementStopSync
Marker events
Pickup events
Player events
- onPlayerACInfo
- onPlayerBan
- onPlayerChangeNick
- onPlayerChat
- onPlayerClick
- onPlayerCommand
- onPlayerConnect
- onPlayerContact
- onPlayerDamage
- onPlayerJoin
- onPlayerLogin
- onPlayerLogout
- onPlayerMarkerHit
- onPlayerMarkerLeave
- onPlayerModInfo
- onPlayerMute
- onPlayerNetworkStatus
- onPlayerPickupHit
- onPlayerPickupLeave
- onPlayerPickupUse
- onPlayerPrivateMessage
- onPlayerQuit
- onPlayerScreenShot
- onPlayerSpawn
- onPlayerStealthKill
- onPlayerTarget
- onPlayerUnmute
- onPlayerVehicleEnter
- onPlayerVehicleExit
- onPlayerVoiceStart
- onPlayerVoiceStop
- onPlayerWasted
- onPlayerWeaponFire
- onPlayerWeaponSwitch
Ped events
Resource events
Server events