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  • '''NOTE:''' Valószínű, hogy a colorR/G/B értékek a szabványos color="#RRGGBB" {{Client_team_functions hu }}
    1 KB (179 words) - 10:38, 15 April 2021
  • {{Note|Using attachElements with the camera and the main player can interfere with {{Note|Using setElementPosition/Rotation/Matrix on the camera element will automat
    914 bytes (107 words) - 21:57, 9 October 2020
  • '''Note''': Like all GUI functions, these are only available client side [[hu:Element/GUI/Window]]
    481 bytes (75 words) - 19:10, 14 April 2021
  • {{Important Note|To reset the application ID, please use [[resetDiscordRichPresenceData]]}} {{Important Note|In order for the function to work correctly, the user must have their activ
    1 KB (162 words) - 18:39, 24 October 2023
  • {{Important Note|To use this function, you must set up your own application [[setDiscordAppl {{Note|For the party size to be displayed, the state must be set [[setDiscordRichP
    1 KB (149 words) - 18:35, 24 October 2023
  • {{Note|[[setCameraFieldOfView]] overrides the user game option in '''''Settings->V {{Note|[[setCameraFieldOfView]] does not affect the FOV for the following camera m
    2 KB (229 words) - 15:27, 26 August 2018
  • {{Note|[[setCameraFieldOfView]] overrides the user game option in '''''Settings->V {{Note|[[setCameraFieldOfView]] does not affect the FOV for the following camera m
    2 KB (230 words) - 09:23, 10 October 2020
  • ...se many different commands, affecting the players using the server. Please note that only console commands can be used, and that some commands can not be u [[hu:Element/Console]]
    674 bytes (102 words) - 10:45, 15 April 2021
  • ...ments already existing at that location until they first move. Please also note that before 1.0.3, this did not function correctly when moving a colshape. Please note that this function doesn't verify whether element is in the same dimension
    2 KB (258 words) - 12:06, 10 October 2018
  • {{Note|These sounds can be disabled with [[setWorldSoundEnabled]] so if these soun {{Note|These sounds don't work when [[fadeCamera]] has been used to make the scree
    2 KB (232 words) - 22:58, 18 August 2021
  • {{Client function hu}} {{Note| This function doesn't fix the issue of camera clip not working on objects
    1 KB (196 words) - 10:31, 11 August 2019
  • {{Shared function hu}} {{Note|Ez a function egyedül csak a CJ skinnel működik (ID 0).}}
    2 KB (285 words) - 18:32, 21 February 2021
  • {{Client function hu}} *'''thePed:''' a [[HU/Elemento_Player|játékos]] vagy [[HU/Element/Ped|ped]], akinek az [[animations|animációját]] szeretné megkap
    2 KB (378 words) - 19:21, 7 October 2018
  • ...usar vários comandos diferentes, afetando os jogadores usando o servidor. Note que somente comandos de console podem ser usados, e que alguns comandos nã [[hu:Element/Console]]
    659 bytes (103 words) - 19:41, 14 March 2020
  • {{Important Note|To use this function, you must set up your own application [[setDiscordAppl [[hu:setDiscordRichPresenceState]]
    1 KB (114 words) - 18:35, 24 October 2023
  • {{Note|This event is '''ONLY''' for custom weapons that were created with [[create {{Note|This event is only triggered for custom weapons that are streamed in}}
    2 KB (233 words) - 17:30, 12 April 2019
  • {{Important Note|To use this function, you must set up your own application [[setDiscordAppl [[hu:setDiscordRichPresenceDetails]]
    1 KB (121 words) - 18:36, 24 October 2023
  • {{Client function hu}} |HU}}
    2 KB (351 words) - 21:12, 17 June 2021
  • {{Important Note|To use this function, you must set up your own application [[setDiscordAppl [[hu:setDiscordRichPresenceDetails]]
    1 KB (124 words) - 18:33, 24 October 2023
  • {{Client function hu}} {{Note|
    2 KB (355 words) - 02:01, 18 August 2021
  • {{Note| Essa função não funciona com arquivos WAV remotos.}} {{Note|Se nenhuma informação estiver associada à um metadado, ele não será in
    2 KB (227 words) - 20:09, 1 April 2023
  • {{Note|The camera rotation angle returned by this function is 360º - α (where α [[hu:getPedCameraRotation]]
    1 KB (138 words) - 17:11, 8 October 2018
  • {{Note|You should do a 'setDevelopmentMode(true, true)' before using this function [[hu:toggleBrowserDevTools]]
    1 KB (139 words) - 15:19, 8 April 2020
  • {{Important Note|To use this function, you must set up your own application [[setDiscordAppl [[hu:setDiscordRichPresenceDetails]]
    1 KB (135 words) - 18:52, 24 October 2023
  • {{Note|Esses efeitos sonoros podem ser desabilitados utilizando a função [[setWo {{Note|Esses efeitos sonoros não funcionarão com a camera apagada (quando você
    2 KB (257 words) - 22:57, 18 August 2021
  • {{Important Note|To use this function, you must set up your own application [[setDiscordAppl [[hu:setDiscordRichPresenceAsset]]
    1 KB (153 words) - 22:12, 11 October 2023
  • {{Important Note|To use this function, you must set up your own application [[setDiscordAppl [[hu:setDiscordRichPresenceAsset]]
    1 KB (152 words) - 22:13, 11 October 2023
  • {{Important Note|To use this function, you must set up your own application [[setDiscordAppl [[hu:setDiscordRichPresenceButton]]
    1 KB (157 words) - 18:36, 24 October 2023
  • {{Important Note|The function will correctly return the UserID if the user has given consent [[hu:isDiscordRichPresenceConnected]]
    1 KB (159 words) - 17:23, 17 December 2023
  • {{Note| ...URL (http://, https:// or ftp://) of the sound file you want to play. ('''Note:''' Playing sound files from other resources requires the target resource t
    2 KB (300 words) - 18:33, 22 December 2022
  • {{Note|效果的速度直接取决于当前的游戏速度.}} [[hu:fadeCamera]]
    3 KB (147 words) - 14:37, 3 February 2021
  • {{Shared function hu}} ...hogy meghatározza, hogy egy elem a collision shape-n belüle van-e. Please note that for legacy reasons, a colshape created on the client does not collide
    2 KB (307 words) - 10:02, 25 February 2020
  • {{Note|You must use this function prior to calling [[loadBrowserURL]] because ever [[hu:requestBrowserDomains]]
    2 KB (220 words) - 14:22, 8 April 2020
  • '''NOTE:''' It is likely that the colorR/G/B values will be changed to the more sta [[hu:Element/Team]]
    1 KB (182 words) - 11:17, 15 December 2021
  • {{Note|This function sometimes doesn't work when setting the radio channel to anot [[hu:setRadioChannel]]
    1 KB (184 words) - 20:39, 29 October 2023
  • {{Important Note|It's enough to set the texture only once if it's a render target}} [[hu:dxSetShaderValue]]
    1 KB (168 words) - 14:00, 4 February 2021
  • {{Note|All resources have a [[Predefined_variables_list|predefined global variable [[hu:getRootElement]]
    1 KB (174 words) - 16:52, 18 July 2018
  • {{Important Note|Server-side this functions returns false or the latest value set via [[setC [[hu:getCameraMatrix]]
    1 KB (199 words) - 08:03, 10 October 2020
  • {{Note|Use [[getPedTask]] to monitor what movements the player is currently doing. ...xample shows what block and animation your player is currently performing. Note this will return "N/A" if you did not set an animation with [[setPedAnimati
    3 KB (371 words) - 04:38, 6 March 2022
  • {{Note|The XML syntax is not implemented yet, but is a representation of what it w [[hu:Element/Searchlight]]
    1 KB (198 words) - 18:45, 15 April 2021
  • {{Note|The XML syntax is not implemented yet, but is a representation of what it w [[hu:Element/Searchlight]]
    1 KB (198 words) - 18:44, 15 April 2021
  • {{Note|You should use [[requestBrowserDomains]] first to request permission to loa {{Note|Calling loadBrowserURL right after [[createBrowser]] will not work normally
    2 KB (345 words) - 14:40, 21 December 2020
  • {{Note|Streams are not supported.}} [[hu:setSoundProperties]]
    2 KB (209 words) - 09:42, 3 March 2019
  • {{Note|هو مفيد جدًا عندما تريد عمل شيء معين عند ح [[hu:Server Scripting Events]]
    2 KB (82 words) - 11:28, 23 September 2020
  • '''NOTE:''' This function already takes the client's screen resolution into account [[hu:dxGetTextWidth]]
    1 KB (204 words) - 14:27, 5 April 2020
  • {{Client function hu}} {{OptionalArg hu}}
    3 KB (437 words) - 17:02, 23 October 2018
  • {{RO/Important Note|Această funcție utilizată server-side redă false sau cea mai recentă v [[hu:getCameraMatrix]]
    2 KB (209 words) - 08:03, 10 October 2020
  • {{RU/Note|Эти звуки могут быть отключены с помощью [[hu:playSoundFrontEnd]]
    2 KB (114 words) - 14:04, 5 August 2018
  • Note that successful screen source creation is not guaranteed, and may fail due [[hu:dxCreateScreenSource]]
    2 KB (172 words) - 10:38, 15 October 2018
  • {{Note| [[hu:setSoundPosition]]
    2 KB (211 words) - 02:30, 29 August 2021
  • {{Adding_Pages_to_Categories_and_Templates hu}} Please note that the scripting functions can also be extended by loading in dynamic mod
    3 KB (332 words) - 16:18, 11 April 2021
  • {{Note|This function only handles the cursor state set by the [[showCursor]] funct {{Note|If you use this function on the server-side, keep in mind that it only dete
    4 KB (543 words) - 20:11, 24 October 2023
  • ==Other things to note== [[hu:Resources]]
    5 KB (782 words) - 21:37, 20 August 2021
  • {{Note|X and Y positions will be changed to an even integer. i.e. -2, 0, 2, 4 etc. {{Important Note|If you're working with dimensions, be sure to apply it by using [[setElemen
    4 KB (479 words) - 10:12, 30 January 2022
  • {{Note|The returned height will be in logical units which are 1.75 times the actua [[hu:dxGetFontHeight]]
    2 KB (263 words) - 11:34, 27 November 2018
  • {{Note|As vezes essa função não funciona ao definir uma estação de rádio dif [[HU:setRadioChannel]]
    2 KB (227 words) - 20:12, 1 April 2023
  • {{Note|This function only works with peds using CJ skin (ID 0).}} [[hu:addPedClothes]]
    2 KB (239 words) - 18:32, 21 February 2021
  • {{Note|The XML syntax is not implemented yet, but is a representation of what it w [[hu:Element/Light]]
    2 KB (242 words) - 18:36, 15 April 2021
  • {{Note| ...dPath:''' raw data or [[filepath]] to the sound file you want to play. ('''Note:''' Playing sound files from other resources requires the target resource t
    3 KB (451 words) - 16:34, 3 November 2023
  • {{Note|The size can't be less than 5 or more than 150. Use this function after onC [[hu:dxCreateFont]]
    2 KB (227 words) - 12:26, 21 January 2024
  • {{Note|There is a tool available which allows you to find bank and sound IDs easil {{Note|PlaySFX sounds are MTA driven sounds, so MTA volume affects the volume.}}
    3 KB (410 words) - 06:05, 11 March 2023
  • {{PL/Note|Ta funkcja działa tylko na skinie CJ'a (ID 0).}} [[hu:addPedClothes]]
    2 KB (239 words) - 18:32, 21 February 2021
  • {{Note|There is a tool available which allows you to find bank and sound IDs easil {{Note|PlaySFX sounds are MTA driven sounds, so MTA volume affects the volume.}}
    3 KB (473 words) - 22:19, 7 January 2022
  • {{Note|Regardless of the cursor state you set using this function, the cursor will [[hu:showCursor]]
    2 KB (331 words) - 10:56, 13 October 2018
  • {{Note| [[hu:getElementsWithinColShape]]
    2 KB (299 words) - 17:10, 20 September 2021
  • {{Important Note|If the user has not enabled screen uploading in the settings, the function {{Note|
    3 KB (497 words) - 16:52, 30 April 2024
  • {{Note|Attaching a rectangle colshape to another element may give unexpected resul [[hu:createColRectangle]]
    2 KB (288 words) - 09:18, 6 November 2023
  • This function gets the current position of the mouse cursor. Note that for performance reasons, the world position returned is always 300 uni [[hu:getCursorPosition]]
    3 KB (309 words) - 21:22, 9 April 2022
  • {{Note|X and Y positions will be changed to an even integer. i.e. -2, 0, 2, 4 etc. {{Important Note|If you're working with dimensions, be sure to apply it by using [[setElemen
    4 KB (521 words) - 19:19, 21 February 2021
  • ...function. Using the left and right arrow keys you can view other players. Note that this code isn't complete as it doesn't take into account joining or qu [[hu:setCameraTarget]]
    3 KB (398 words) - 18:03, 12 March 2024
  • {{Note| [[HU:playSound]]
    2 KB (338 words) - 20:12, 1 April 2023
  • ...roup will have the permissions specified on the "Default" acl name list. ''Note: You will notice this group is special, in that it includes every user and ...er down the ACL and you will see the '''<acl name="Default" />''' listing. Note I have trimmed this list dramatically due to its length.
    10 KB (1,482 words) - 20:29, 6 December 2020
  • {{Note|If you've contributed by editing and tweaking this forum page, if you've be [[hu:OOP Introduction]]
    9 KB (328 words) - 14:34, 3 February 2021
  • {{Important Note|This function uses significant process RAM, make sure you don't load a lot {{Note|The times shown at the right of the page are only the time needed to add th
    5 KB (791 words) - 00:00, 4 February 2022
  • {{Note|If you are looking for a tutorial on how to use the in-game web browser and It's important to note that parsed files are run in a separate virtual machine from the rest of yo
    9 KB (1,404 words) - 03:55, 20 August 2023
  • {{Note|Attaching a cuboid colshape to another element may give unexpected results [[hu:createColCuboid]]
    3 KB (393 words) - 14:29, 31 January 2024
  • Please note that the scripting functions can also be extended by loading in dynamic mod [[hu:Server Scripting Functions]]
    3 KB (358 words) - 12:59, 30 April 2024
  • It is ''important'' to note that events follow the element hierachy. All events are initially triggered ...tive event has been canceled using [[wasEventCanceled]]. It's important to note that canceling event ''does not'' prevent other event handlers being trigge
    5 KB (918 words) - 01:27, 19 February 2019
  • {{Note|The speed of the effect depends directly on the current gamespeed.}} [[hu:fadeCamera]]
    3 KB (475 words) - 02:38, 3 February 2021
  • '''Note that this tutorial builds on content covered in the [[Introduction to Scrip '''Note that we are now writing more code for our existing 'createRulesWindow' func
    16 KB (2,477 words) - 13:47, 8 November 2018
  • '''Note that this tutorial builds on content covered in the [[Introduction to Scrip '''Note that we are now writing more code for our existing 'createTeleportWindow' f
    12 KB (1,771 words) - 22:21, 5 November 2018
  • [[hu:playSFX]]
    3 KB (374 words) - 20:11, 1 April 2023
  • ...Either a custom [[DX font]] element or the name of a built-in DX font: '''Note: Some fonts are incompatible with certain languages such as Arabic.''' *'''colorCoded:''' Set to true to enable embedded #FFFFFF color codes. '''Note: clip and wordBreak are forced false if this is set.'''
    5 KB (692 words) - 08:15, 5 November 2023
  • {{Note|Calling this function takes the camera's focus away from the player and set [[hu:setCameraMatrix]]
    4 KB (543 words) - 08:29, 10 October 2020
  • {{Note|Calling this function takes the camera's focus away from the player and set {{Client camera functions hu}}
    4 KB (543 words) - 10:33, 11 August 2019
  • {{Note| [[HU:playSound3D]]
    3 KB (467 words) - 20:12, 1 April 2023
  • ''NOTE'': Amikor tetszőleges argumentumokat használ, előfordulhat, hogy az öss ...maximális távolság a kamerától, ahol a blip még mindig látható (0-65535).|HU
    4 KB (591 words) - 21:11, 14 June 2021
  • {{Note|For this function to work correctly, get/set your bound points in an anti-c {{Note|Even though this is a 2D colshape, [[isElementWithinColShape]] returns fals
    7 KB (918 words) - 09:51, 30 January 2022
  • [[hu:Where to buy GTASA]]
    4 KB (613 words) - 22:11, 9 February 2024
  • {{Note|You can also enable CEF development tools using [[toggleBrowserDevTools]]}} [[hu:createBrowser]]
    4 KB (520 words) - 20:41, 21 February 2021
  • [[hu:playSFX3D]]
    3 KB (464 words) - 20:11, 1 April 2023
  • Note that the final argument passed to guiCreateWindow in the above example is ' '''Note that we are now writing more code for our existing 'createLoginWindow' func
    16 KB (2,481 words) - 12:19, 17 September 2023
  • {{Note|Render targets are usually cleared when the player minimizes MTA (i.e. alt- [[hu:dxCreateRenderTarget]]
    4 KB (518 words) - 16:34, 10 August 2023
  • ...ny triangles are used to form the circle, more segments = smoother circle. Note: using lots of segments may cause lag. [[hu:dxDrawCircle]]
    4 KB (563 words) - 19:07, 8 December 2021
  • {{Important Note|Do '''NOT''' use the same name for your handler function as the command nam {{Note|You can't use "check", "list", "test" and "help" as a command name.}}
    9 KB (1,360 words) - 01:59, 29 January 2024
  • '''Note that this tutorial assumes you are familiar with all the content covered in Also note we use element data "keypadID" to differentiate between keypads. This data
    16 KB (2,326 words) - 12:03, 26 November 2018
  • [[hu:createBrowser]]
    5 KB (175 words) - 20:41, 21 February 2021
  • Note that the final argument passed to guiCreateWindow in the above example is ' '''Note that we are now writing more code for our existing 'createLoginWindow' func
    16 KB (2,457 words) - 12:11, 16 January 2022
  • ''Please note that it is shortened on some places for the sake of overview.'' [[hu:Element tree]]
    7 KB (1,039 words) - 08:12, 24 October 2022
  • Note: This page assumes you know what an Effect File and HLSL is. If not, you be //-- NOTE: The above line is for GTA buildings.
    11 KB (1,232 words) - 08:47, 15 April 2021
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