IsPlayerInWater: Difference between revisions

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__NOTOC__
__NOTOC__
{{Server client function}}
This function is used to determine whether or not a player is currenlty in water.
This function is used to determine whether or not a player is currenlty in water.



Revision as of 12:01, 7 August 2007

This function is used to determine whether or not a player is currenlty in water.

Syntax

Click to expand [+]
Server
Click to expand [+]
Client

Example

This example shows all players that are in water in a list to the player who enters the 'playersInWater' command.

 [lua]
function showPlayersInWater(player)
	local players = getElementsByType("player")
	local list = ""
	for k,v in ipairs(players) do
		if (isPlayerUnderWater(v) == true) then
			list = list.." "..getClientName(v)
		end
	end
	outputChatBox("Players pretending to be trouts:"..list,player)
end
addCommandHandler("playersInWater",showPlayersInWater)

See Also