CanPlayerBeKnockedOffBike: Difference between revisions
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<syntaxhighlight lang="lua">function canBeKnockedOff ( command ) | <syntaxhighlight lang="lua">function canBeKnockedOff ( command ) | ||
-- The player should enter /knockstatus | -- The player should enter /knockstatus | ||
if canPlayerBeKnockedOffBike ( getLocalPlayer() ) then | |||
outputChatBox ( "You can be knocked off your bike." ) | |||
else | |||
outputChatBox ( "You can't be knocked off your bike." ) | |||
end | |||
end | end | ||
addCommandHandler ( "knockstatus", canBeKnockedOff ) | addCommandHandler ( "knockstatus", canBeKnockedOff ) |
Revision as of 00:22, 28 March 2008
This article needs checking. | |
Reason(s): Can someone confirm this? |
This function checks if you can fall of your bike.
Syntax
bool canPlayerBeKnockedOffBike ( player thePlayer )
Required Arguments
- thePlayer: the player whose knockoffstatus being asked
Example
This example puts the knockoff status in the chatbox.
function canBeKnockedOff ( command ) -- The player should enter /knockstatus if canPlayerBeKnockedOffBike ( getLocalPlayer() ) then outputChatBox ( "You can be knocked off your bike." ) else outputChatBox ( "You can't be knocked off your bike." ) end end addCommandHandler ( "knockstatus", canBeKnockedOff )
See Also
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerScriptDebugLevel
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState